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http://dx.doi.org/10.9728/dcs.2017.18.8.1481

A Study of VR Interactive Storytelling for Empathy  

Bae, Byung-Chull (School of Games, Hongik University)
Kim, Dong Gyun (School of Games, Hongik University)
Seo, Gapyuel (School of Games, Hongik University)
Publication Information
Journal of Digital Contents Society / v.18, no.8, 2017 , pp. 1481-1487 More about this Journal
Abstract
In this article we describe our preliminary work to create VR interactive storytelling particularly for building empathic relationships between the reader (or the player) and story characters. As a practical guideline for developing empathy-based VR interactive story, we propose four key factors: first, narrativity considering narrative theories and concepts including the notion of focalization by Gerald Genette; second, interactivity for balancing between narrative and player control in interactive storytelling domain; third, consideration of virtual reality in human computer interaction domain; fourth, empathy in narrative from the viewpoint of psychology and cognitive science. We also introduce an example interactive storytelling scenario based on Little Red Riding Hood story. Finally we conclude with our VR implementation using Unreal game engine and HTC Vive.
Keywords
Virtual Reality; Empathy; Narrative; Red Riding Hood; Interactive Storytelling;
Citations & Related Records
Times Cited By KSCI : 1  (Citation Analysis)
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