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http://dx.doi.org/10.9728/dcs.2017.18.1.55

A Study on Montage and Expression Styles in Cut-scenes of Mobile Game  

Park, Jin-Ok (Department of Character Design, Korea Nazarene University)
Publication Information
Journal of Digital Contents Society / v.18, no.1, 2017 , pp. 55-62 More about this Journal
Abstract
The background of this study is the trend in which the genres of mobile games are becoming diverse based on advanced smart devices. However, since cut-scenes are still being regarded as somewhat unnecessary elements in digital games, this study seeks to suggest the functions and range of uses of cut-scenes. The scope of this study is to make classifications for the range of uses of cut-scenes in commercialized mobile games according to the genre, and investigate the characteristics of visual expression to create a frame for communicative styles of mobile games. The result of study was that different styles were identified regarding the use of cut-scenes in mobile games just as in existing digital games, however diverse attempts are not yet being made as in early digital games. Future study needs to be carried out on communication styles that match the characteristics of mobile game platforms, in which a module that can be applied in the introduction of a new platform is required.
Keywords
Mobile Game; Cut- scene; Visual Tactility; Immersion Montage;
Citations & Related Records
Times Cited By KSCI : 1  (Citation Analysis)
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