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http://dx.doi.org/10.9728/dcs.2012.13.3.263

A Study on 3D Game Character Grouping using Object Feature Vector  

Park, Chang-Min (영산대학교 자유전공학부)
Publication Information
Journal of Digital Contents Society / v.13, no.3, 2012 , pp. 263-269 More about this Journal
Abstract
Grouping of characters in a 3D game can be very effective to play. An 3D game characters grouping method is proposed using Object Feature vector depending on their characteristics. In the case of NMT, the constitution of pattern is regular and directive. But MT is not. Such characteristic is extracted using Gabor Filter, then character is grouped. Through experiment, we obtain accuracy of more than 80% for grouping method using each feature. Thus, using this property, characters could be grouped effectively and it draws the game more speed and strategic actions as a result.
Keywords
Game Character; Object Feature Vector; Grouping; K-NN; Gabor Filter;
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