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http://dx.doi.org/10.9728/dcs.2011.12.4.559

Design of A Distributed Server System for Supporting Enormous Users Using Blocks  

Kim, Soon-Gohn (중부대학교 컴퓨터학과)
Publication Information
Journal of Digital Contents Society / v.12, no.4, 2011 , pp. 559-565 More about this Journal
Abstract
In this paper, I propose a distributed game server system which has flexibility of enormous game character's processing in MMORPG using block scheme. I proposed game servers in distributed system grouped with zone which charge of each map, and the game servers in this zone divide game map into several unit blocks and process distributing blocks to game servers according to its performance. I proposed distributed game server system using block scheme can add/drop game map to/from easily through block process method in game and communication servers. Therefore, my proposed system can enormous character processing and add user created game map to existed game map easily in the future as well. Also, my scheme increases the system utilization and upgrades system stability by dynamic distribution of game map according to the number of characters and performance of servers.
Keywords
Distributed Server System; Online Game server; MMORPG; Block Map Scheme;
Citations & Related Records
Times Cited By KSCI : 2  (Citation Analysis)
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