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A Study on Game-Playing Plasticity of Modern Art Focused on Media Arts  

Lee, See-Jeung (나사렛대학교 디자인학부)
You, Hyun-Bea (나사렛대학교 디자인학부)
Publication Information
Journal of Digital Contents Society / v.11, no.4, 2010 , pp. 503-511 More about this Journal
Abstract
While various artistic trends coexisting in the 20th century, media arts that formed with the medium of a material attempts in various ways to induce the establishment of the artwork through the public communication. The visual arts that use the media satisfy both the artistry and the popularity in the area of popular culture as the form of variable. Moreover, visual arts stimulate a playful sense of human to maximize the public satisfaction that works here. This paper aims to discuss the potentials and the trends in the contemporary art by understanding the conceptual and principle background of the contemporary media art which shows the active employment the playful sense of human nature in the work in order to establish the effective communication with the public. Consequently, as the digital environment and advanced network technology which were thought to be the key elements of the popularization of media art were reached its limit, media artist, Tony oursler's artwork which was created based on human playful nature and interactive artwork that supports the audience to interact with artwork and its space are proven to be the useful devises for the public communication.
Keywords
media art; playful plasticity; interactive;
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Times Cited By KSCI : 1  (Citation Analysis)
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