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A Serious Game Development for Historical Education Using OGRE Engine  

Lee, Myoun-Jae (백석대학교 정보통신학부 멀티미디어)
Kim, Kyoung-Nam (중앙대학교 첨단영상대학원)
Publication Information
Journal of Digital Contents Society / v.11, no.3, 2010 , pp. 385-392 More about this Journal
Abstract
At present, educational serious games which are designed for educational purpose including funny element have been developed in korea. This paper proposes a history educational game and describes how to make history educational game using OGRE engine. The OGRE engine is public, and widely used in many universities. Methods of the proposed game's development include development environment, desired plan, game scenario, game interface, method to cooperate with physics engine and so on. The proposed game is played in performing a mission that is based on historical event of our country in itself. And discrimination of the proposed game is to set a quest with actual historical events, in order to learn history beyond the simple fun in the existing history educational games. This paper should be helpful to discrimination of history educational serious game and developers to create history educational serious game with OGRE engine.
Keywords
Educational Game; Serious Game; OGRE Engine; Historical Education Game;
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