Browse > Article
http://dx.doi.org/10.9708/jksci.2020.25.02.075

The Design and An Implementation of Education Shooting Game for kids  

Seo, Jeong-Man (Dept. of Computer Information Security, Korea National University of Welfare)
Abstract
The definition of educational games, the importance of game development, and the characteristics of educational games are described. The design of the screen used in the game and the algorithm used are described. We explained the game implementation in the system environment and experiment, and the questionnaire showed whether there is nonviolence of the game, games preferred by children, game benefits, and fun elements of the game. The superiority of the game was described by comparing and analyzing the educational shooting game proposed in this paper with the existing game. The existing children's games had many shortcomings in terms of commercial and educational aspects, but the proposed games proved to be less violent and have educational effects.
Keywords
Shooting game; Kids game; Collision algorithm;
Citations & Related Records
Times Cited By KSCI : 5  (Citation Analysis)
연도 인용수 순위
1 Republic of Korea Game White Paper, "Guide to Korean Games Industry and Culture", pp240-241, Dec, 2014.
2 Jeong-Man Seo, "Visual Basic and Making a Game", Jungil Books, pp318-331, Jan. 2005.
3 Jeong-Man Seo, Soon Nyu Kweon, "The Design and Implementation of Shooting Game using Visual Basic", Journal of The Korea Society of Computer and Information, Vol 21, No 8, pp13-20, Aug. 2016.   DOI
4 Jeong-Man Seo, Chang-Soo Choi, "The Design and An Implementation of effective algorithms Effect Based on XNA Game Development Environment", Journal of The Korea Society of Computer and Information, Vol 19, No 7, pp.37-46, July. 2014.   DOI
5 Jeong-Man Seo, Soon Nyu Kweon, "The Design and Implementation of Shooting Game using Visual Basic", Journal of The Korea Society of Computer and Information, Vol 21, No 8, pp.13-20, August. 2016.   DOI
6 Jong Kyum Kim, Soon Nyu Kweon, "The Game design and implementation for improving the intelligence of children with disabilities", Journal of The Korea Society of Computer and Information, Vol 21, No 6, pp39-46, June. 2016.   DOI
7 Republic of Korea Game White Paper, "Guide to Korean Games Industry and Culture", pp216-217, Dec, 2014.
8 Ki-young Kim, "A Study on The Proposal for Game Contents and The Game Factor's Abstraction Suited to The Character by Kid Age", Journal of Korean Society of Design Science, vol 16, No. 4, pp141-150, 2003. 8
9 Jeong-Man Seo, Soon Nyu Kweon, "The Design and An Implementation of effective algorithms Effect Based", Journal of on XNA Game Develpment Environment", Journal of The Korea Society of Computer and Information, Vol 19, No 7, pp37-46, July. 2014.   DOI
10 Jeong-Man Seo, "A Design Consideration Element and Serious Game for Disabled person" Journal of The Korea Society of Computer and Information, Vol 16, No 1, pp.87-87, Jan. 2011.   DOI
11 Korea Creative Content Agency of Industrial Policy Development Office, Republic of Korea Game White Paper sets (2015), Ministry of Culture Sports and Tourism, Oct 2015.