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Grant Wallace, Otto J. Anshus, Peng Bi, Han Chen, Yuqun Chen, Douglas Clark, Perry Cook, Adam Finkelstein, Thomas Funkhouser, Anoop Gupta, Matthew Hibbs, Kai Li, Zhiyan Liu, Rudrajit Samanta, Rahul Sukthankar, and Olga Troyanskaya, "Tools and Applications for Large-Scale Display Walls", IEEE Computer Graphics and Applications, Vol. 25 No. 4, pp. 24-33, 2005.
DOI
ScienceOn
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Kotrox Inc. URL: http://www.kotrox.co.kr
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3DVIA Virtools. URL: http://www.3ds.com/products/3dvia/3dvia-virtools
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DMX (Distributed multihead x) project. URL: http://dmx.sourceforge.net
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OpenSG project. URL: http://opensg.vrsource.org
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OpenSceneGraph project. URL: http://www.open-scenegraph.org
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OGRE3D (Object-oriented Graphics Rendering Engine) project. URL: http://www.ogre3d.org
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Greg Humphreys, Matthew Eldridge, Ian Buck, Gordan Stoll, Matthew Everett and Pat Anrahan, "WireGL: A Scalable Graphics System for Clusters", Proc. SIGGRAPH, pp. 129-140, 2001.
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Humphreys, G., Houston, M., Ng, R., Frank, F., Ahern, S., Kirchner, P. and Klosowski, J., "Chromium: A Streamprocessing Framework for Interactive Rendering on Clusters", Proc. SIGGRAPH, pp. 693-702, 2002.
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OGRE on a Cluster project. URL: http://www.ogre3d.org/wiki/index.php/Ogre_on_a_Cluster
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Raffin, B. and Soares, L., "PC Clusters for Virtual Reality", Proc Proc. IEEE Conf. Virtual Reality (VR '06), pp. 215-222, 2006.
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Matrox Inc. URL: http://www.matrox.com
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Hereld, M., Judson, I. R. and Stevens, R. L., "Introduction to Building Projection-based Tiled Display Systems", IEEE Computer Graphics and Applications, Vol. 20, No. 4, pp. 22-28, 2000.
DOI
ScienceOn
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Han Chen, Douglas W. Clark, Zhiyan Liu, Grant Wallace, Kai Li and Yuqun Chen, "Software Environments For Cluster-Based Display Systems", Proc. 1st International Symposium on Cluster Computing and the Grid, pp. 202, 2001.
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Lorenz, M. and Brunnett, G., "Optimized Visualization for Tiled Displays", Proc. Parallel Graphics and Visualization 2006, Eurographics Association, pp. 127-130, 2006.
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Chen, H., Chen, Y., Finkelstein, A. et al., "Data Distribution Strategies for High Resolution Displays", Computers and Graphics, Vol. 25, No. 5, pp. 811-818, 2001.
DOI
ScienceOn
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17 |
Ni, T., Schmidt, G. S., Staadt, O. G., Ball, R. and May, R., "A Survey of Large High-Resolution Display Technologies, Techniques, and Applications", Proc. IEEE Conf. Virtual Reality (VR '06), pp. 223-224, 2006.
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Presagis VEGA Prime. URL: http://www.presagis.com/products/visualization/vegaprime
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Ball, R. and North, C., "Effects of Tiled High- Resolution Display on Basic Visualization and Navigation Tasks", Proc. Computer-Human Interaction (CHI '05), pp. 1196-1199, 2005.
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