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김진우, Human Computer Interaction 개론 제2장 상호작용, 개정판, 안그라픽스, 2012.
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K. Yang and T. Park, "K-motion: visualizing election information for live television broadcasts," Multimedia Tools and Applications, (doi:10.1007/s11042-014-2253-2), pp.1-21, 2014.
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http://static-content.springer.com/esm/art%3A10.1007%2Fs11042-014-2253-2/MediaObjects/11042_2014_2253_MOESM1_ESM.mpg
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KBS 방송 영상 : https://www.youtube.com/watch?v=33LOccmeHxY
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LG Magic Mirror : https://www.youtube.com/watch?v=ghXhc4jMYQI
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Panasonic Smart Mirror : https://www.youtube.com/watch?v=V62HU1Kv77s
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K. Neureiter, C. Moser, and M. Tscheligi, "Look into My Eyes & See, What You Mean to Me. Social Presence as Source for Social Capital," In Proceedings of Social Informatics: 6th International Conference, pp.183-198, 2014.
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David M. Grayson and Andrew F. Monk, "Are you looking at me? Eye contact and desktop video conferencing," ACM Transactions on Computer-Human Interaction (TOCHI), Vol.10, No.3, pp.221-243, 2003.
DOI
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M. Garau, M. Slater, S. Bee, and M. A. Sasse, "The Impact of Eye Gaze on Communication Using Humanoid Avatars," In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, pp.309-316, 2001.
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L. S. Bohannon, A. M. Herbert, J. B. Pelz, and E. M. Rantanen, "Eye contact and video-mediated communication: A review," Displays, Vol.34, No.2, pp.177-185, 2013.
DOI
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https://en.wikipedia.org/wiki/Teleprompter
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S. Choi, Q. Y. Zhou, and V. Koltun, "Robust Reconstruction of Indoor Scenes," Computer Vision and Pattern Recognition (CVPR), 2015.
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J. Shotton, A. Fitzgibbon, M. Cook, T. Sharp, M. Finocchio, R. Moore, A. Kipman, and A. Blake, "Real-time Human Pose Recognition in Parts from Single Depth Images," Computer Vision and Pattern Recognition (CVPR), pp.1297-1304, 2011.
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