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http://dx.doi.org/10.5392/JKCA.2014.14.08.013

An Efficient Method for Crown-Shaped Water Animation Using Geometric Mesh  

Lee, Kyung-Hoon (숭실대학교 글로벌미디어학부)
Park, Jinho (숭실대학교 글로벌미디어학부)
Publication Information
Abstract
The paper provides an efficient method for generating water crown animation. Compared to general liquid simulation, water crown animation requires tremendous computational loads. Tackling the problem, we propose a novel geometry based approach with procedural texture. Unreal engine is utilized to construct material and handle the geometric mesh combined with water texture. The experimental results demonstrate our method achieves effective performance for realistic water crown animation.
Keywords
Water Crown; Water Animation; Fluid Simulation; Procedural Animation; Unreal Engine;
Citations & Related Records
Times Cited By KSCI : 2  (Citation Analysis)
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