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http://dx.doi.org/10.5909/JBE.2007.12.5.391

A Study for Visual Style for Feature Animation - A Case of Feature Animation -  

Choi, Seung-Won (Beyond Proscenium, DNA Production)
Publication Information
Journal of Broadcast Engineering / v.12, no.5, 2007 , pp. 391-400 More about this Journal
Abstract
The ways of expression are infinite to make animated film. When we compare to live action film, that fact is the actual power that animation only has and is one of the big weapons to appeal to the audience. Nonetheless, techniques to be chosen are monolithic like drawing, 3D computer, and clay when animation maker makes feature animation to screen in movie theatre. It's probably because feature animation must have popularity of visual style and they need to standardize technique about side of making. But popularity in expression does not mean monolithic visual style and making technique. It should be understood about side of artistic value to fascinate public audience. Audience is always eager for new subject, new directing style and new visual style. Monotonous and boring animation cannot but turn away from the audience. So if production does not have artistic value, we cannot expect commercial value and success also even it plans and makes for the feature animation. To create new visual style fnr animation is not only limited to artwork itself but also creation, which is included story and tone of the film and acting style about character. Also making process must be calculated and experimented to actualize that visual style about side of making.
Keywords
Feature animation; Visual style; Design concept; Rotoscoping;
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  • Reference
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