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1 Analysis of the Effects of Learners' Visual Literacy and Thinking Patterns on Program Understanding and Writing in Basic Coding Education for Computer Non-majors
Park, Chan Jung;Hyun, Jung Suk; / The Korean Association of Computer Education , v.23, no.2, pp.1-11,
2 Analysis of Artificial Intelligence Curriculum of SW Universities
Woo, HoSung;Lee, HyunJeong;Kim, JaMee;Lee, WonGyu; / The Korean Association of Computer Education , v.23, no.2, pp.13-20,
3 Development and Application of Education Program on Understanding Artificial Intelligence and Social Impact
Kim, Han Sung;Jun, Soojin;Choi, SeongYune;Kim, Sungae; / The Korean Association of Computer Education , v.23, no.2, pp.21-29,
4 Comparison of Computational Thinking Improvement Based on Teaching Aids and Student's Level in Elementary Software Education
Lee, YoungJae;Kim, Yungsik; / The Korean Association of Computer Education , v.23, no.2, pp.31-39,
5 A Study on Learner's Recognition of Computational Thinking Education Model Using EXCEL VBA
Park, Youn-Soo;Lee, Minjeong; / The Korean Association of Computer Education , v.23, no.2, pp.41-51,
6 Exploration of Predictive Model for Learning Achievement of Behavior Log Using Machine Learning in Video-based Learning Environment
Lee, Jungeun;Kim, Dasom;Jo, Il-Hyun; / The Korean Association of Computer Education , v.23, no.2, pp.53-64,
7 The Effect of Maker Education Program Utilizing Virtual Reality Creation Platform on Creative Problem Solving Ability and Learning Flow
Lee, Min-Woo;Kim, Seong-Sik; / The Korean Association of Computer Education , v.23, no.2, pp.65-72,
8 A Study on Teaching and Learning Strategies to Enhance Information Utilization of North Korean Defectors
Lee, Sunhee;Byun, Hoseung; / The Korean Association of Computer Education , v.23, no.2, pp.73-82,