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1 |
A Gamification Study for the Reading Application Development
Ahn, Duck-Ki;
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Korea Game Society
, v.21, no.3, pp.3-12,
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2 |
A GAN-based face rotation technique using 3D face model for game characters
Kim, Handong;Han, Jongdae;Yang, Heekyung;Min, Kyungha;
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Korea Game Society
, v.21, no.3, pp.13-24,
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3 |
A Study on the Formation Process of Placeness of the Game Space from the view of Simularcre
Jeong, Ji-Yun;Sung, Jung-Hwan;
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Korea Game Society
, v.21, no.3, pp.25-38,
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4 |
A Study on the Influence of Game Broadcasting Content Factors and Communicator Factors on Immersion and Viewing Intention : Focusing on e-sports game broadcasting contents
Kim, Yu Mi;
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Korea Game Society
, v.21, no.3, pp.39-52,
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5 |
A study on the mobile game user's interaction using social network analysis
Seok, Hwayoon;Yoo, Changsok;Joo, Yeajin;Ju, Jinyoung;Kwon, Hyoungjin;Yang, Seong-Il;Nam, Yoonjae;
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Korea Game Society
, v.21, no.3, pp.53-66,
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6 |
A Study on the Motivation of Public Welfare Game Users to Participate in Game Based on UTAUT Model
Wanxin, Qian;Kyung, Byung-Pyo;
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Korea Game Society
, v.21, no.3, pp.67-78,
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7 |
Necessity of Establishing New Concept of Empathy Across Metaverse for AI Era
Rhee, Hyunjung;
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Korea Game Society
, v.21, no.3, pp.79-90,
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8 |
Content Analysis of News Coverage on Games after the Inclusion of Gaming Disorder in ICD-11
Lee, Sook-Jung;Youk, Eun-Hee;
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Korea Game Society
, v.21, no.3, pp.91-106,
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9 |
Full-board position evaluation of 50 AlphaGo vs AlphaGo games, using influence function
Lee, Byung-Doo;
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Korea Game Society
, v.21, no.3, pp.107-116,
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10 |
Study on Explicitation Strategy in English-Korean Game Translation A Case Study of 'League of Legends' -
Kim, Hong-kyun;
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Korea Game Society
, v.21, no.3, pp.117-132,
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11 |
A Study on the Psychological Characteristics of Esports Athletes in Korea
Lee, Sangha;Jang, Eunhee;Kim, Soojin;Kim, Cheolhag;Suh, Sooyeon;
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Korea Game Society
, v.21, no.3, pp.133-146,
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12 |
Does VR exergame increase a user's physical performance? : An Exploratory Study Design
Kim, Gyoung Mo;Jeong, Eui Jun;Kho, Khwang Hyun;
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Korea Game Society
, v.21, no.3, pp.147-156,
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