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1 |
A Practical Method to Compute the Closest Approach Distance of Two Ellipsoids
Choi, Min Gyu;
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Korea Game Society
, v.19, no.1, pp.5-14,
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2 |
Analysis of the theme music and remake of RYU in Street Fighter series - focusing on the melody and drum beat of Street Fighter II
Kim, Byung-Hyun;
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Korea Game Society
, v.19, no.1, pp.15-24,
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3 |
A Research for Functional Game based on AR Smartcare : Focusing on infant and child safety education
Jung, Suk-Ho;Ko, Jung-Woon;Heo, Seol-Hwa;Kyung, Byung-Pyo;
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Korea Game Society
, v.19, no.1, pp.25-36,
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4 |
Educational effect of Disital-storytelling technique: A Systematic Review
Seo, Hee-Kyung;
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Korea Game Society
, v.19, no.1, pp.37-46,
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5 |
The Design of Gamification to Improve Youth's Creativity : The Cases of 'Idea League' and 'Idea Company'
Chung, Do-Bum;Jang, Hye-Jeong;Lee, Kyuhong;Lee, Hwanjoo;
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Korea Game Society
, v.19, no.1, pp.47-60,
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6 |
Impacts of e-Sports Specialization on Flow Experience and Satisfaction - The case of League of Legends-
Kim, Joo-Hee;
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Korea Game Society
, v.19, no.1, pp.61-72,
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7 |
A Study on subtitle synchronization calibration to enhance hearing-impaired persons' viewing convenience of e-sports contents or game streamer contents
Shin, Dong-Hwan;Kim, Jeong-Soo;Kim, Chang-Won;
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Korea Game Society
, v.19, no.1, pp.73-84,
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8 |
A Study on the Game Quality Management Methodology
Lee, Yoon-Yim;Rhee, Dae-Woong;
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Korea Game Society
, v.19, no.1, pp.85-94,
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9 |
A Proposal of Gamification Design Elements to prevent Game and Digital Addiction
Park, Sungjin;Kim, Sangkyun;
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Korea Game Society
, v.19, no.1, pp.95-108,
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10 |
A study on the effect of juvenile game play on future happiness - focus on the mediating role of trusting others
Choi, Seong-Rak;
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Korea Game Society
, v.19, no.1, pp.109-120,
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11 |
Technology, Game Production, Game Developers: Understanding Gameswork in South Korea
Jin, Yae-Won;
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Korea Game Society
, v.19, no.1, pp.121-134,
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12 |
Critical Analysis of Gaming Disorder/Addiction Researches on Neuroimages, Measurement Tools, and Research Processes
Song, Doo Heon;
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Korea Game Society
, v.19, no.1, pp.135-146,
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