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1 |
The Influence of Gamers' Characteristics on the Emergent Party Play: Based on Organizational Citizenship Behavior Theory
Ahn, Ji Hoon;Choi, Chris Seoyun;
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Korea Game Society
, v.14, no.4, pp.7-16,
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2 |
A Study on Interaction Mechanism and Narrative Style of Indie Games
Lee, Jung Yeop;
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Korea Game Society
, v.14, no.4, pp.17-26,
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3 |
Relations between Choke Point Types and Cover Pattern Properties in FPS Game Level Design
Choi, GyuHyeok;Jin, HyungWoo;Kim, Mijin;
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Korea Game Society
, v.14, no.4, pp.27-36,
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4 |
Prospect Theory based NPC Decision Making Model on Dynamic Terrain Analysis
Lee, Dong Hoon;
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Korea Game Society
, v.14, no.4, pp.37-44,
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5 |
An Efficient Real-time Rendering Method for Compressed Terrain Dataset with Wavelet Transform
Kim, Tae-Gwon;Lee, Eun-Seok;Shin, Byeong-Seok;
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Korea Game Society
, v.14, no.4, pp.45-52,
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6 |
A Study for Supporting Plan to Revitalizing of Online-Game
Kim, Jae-Ha;Kim, Jung-Suk;
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Korea Game Society
, v.14, no.4, pp.53-66,
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7 |
A Case Study of Modified Real Options Valuation Model for Early Stage Start-Ups in the Game Industry
Yoo, Changsok;Jung, Jaeki;Poe, Baek;
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Korea Game Society
, v.14, no.4, pp.67-74,
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8 |
Study on Game Expandability Pursuant to the Spread of the Korean Wave
Lee, Jae Hong;
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Korea Game Society
, v.14, no.4, pp.75-86,
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9 |
Development of a Tangible Snowboard Training Simulator based on Virtual Reality
Park, Changhoon;
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Korea Game Society
, v.14, no.4, pp.87-94,
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10 |
Math Mobile Applications Affect Arithmetic Fluency and Learning Motivation of Underachieving Students in Math
Shin, Sunae;Kwon, Jungmin;
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Korea Game Society
, v.14, no.4, pp.95-104,
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11 |
A Preliminary Study of Serious Game Effect Model based on Construal-Level Theory
Lee, Hye-Rim;Jeong, Eui Jun;
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Korea Game Society
, v.14, no.4, pp.105-120,
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