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1 |
An Experimental Study of Stereoscopic Image and Fatigue Effect for 3D Video Game: Linking Cerebral Physiologic Measure
Jang, Han Jin;Noh, Ghee Young;
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Korea Game Society
, v.13, no.3, pp.5-18,
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2 |
A Study on the Game Criticism: Meta-analytical Approach to Game Critiques
Jeon, Gyongran;
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Korea Game Society
, v.13, no.3, pp.19-30,
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3 |
Interworking between Smart TV and Smart Device to Enhance Interactivity of Smart TV Platform Game
Kim, Yoseob;Kwon, Chong-San;Woo, Tack;
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Korea Game Society
, v.13, no.3, pp.31-46,
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4 |
Comparison of Algorithms to find Continuous k-nearest Neighbors to be Appropriate under Gaming Environments
Lee, Jae Moon;
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Korea Game Society
, v.13, no.3, pp.47-54,
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5 |
A Study on the Factors Determining Experience of Flow in Mobile Social Network Games
Kim, Seul-Yi;Chung, Yongkuk;Chen, Meicen;
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Korea Game Society
, v.13, no.3, pp.55-68,
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6 |
A Modified Real Options Valuation Model for Early Stage Start-Ups in the Game Industry
Yoo, Changsok;Poe, Baek;
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Korea Game Society
, v.13, no.3, pp.69-76,
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7 |
An Efficient Framework for Making Spatial Augmented Reality Digital Contents
Chun, Young-Jae;Oh, Kyoung-Su;
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Korea Game Society
, v.13, no.3, pp.77-84,
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8 |
Bounding Box based Shadow Ray Culling Method for Real-Time Ray Tracer
Kim, Sangduk;Kim, Jin-Woo;Park, Woo-Chan;Han, Tack-Don;
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Korea Game Society
, v.13, no.3, pp.85-94,
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9 |
Development and Analysis of Walking Game Using Controllers of Hand Buttons and Footboards (Title: Paldokangsan2)
Kim, KyungSik;Oh, SeongSuk;Ahn, Joonhee;Ahn, JinHo;
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Korea Game Society
, v.13, no.3, pp.95-104,
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10 |
What are Computer Games for Adolescents?
Kim, Tae-Yeon;Choi, Naya;Yi, Soon-Hyung;
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Korea Game Society
, v.13, no.3, pp.105-120,
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11 |
The Study on Arbitration of Contents Dispute in Mobile Game
Lee, Jae-Hong;
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Korea Game Society
, v.13, no.3, pp.121-130,
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12 |
The Analysis on 3-Dimensional Stereoscopic Video Production Using Anaglyph Method_Focused on the Animation 'YGGDRASIL'
Kang, Hyun-Jong;
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Korea Game Society
, v.13, no.3, pp.131-140,
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13 |
A Case Study on Design of Theme-based Integrated Learning by Using QR Code
Park, Hyung-Sung;
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Korea Game Society
, v.13, no.3, pp.141-152,
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