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1 An Experimental Study of Stereoscopic Image and Fatigue Effect for 3D Video Game: Linking Cerebral Physiologic Measure
Jang, Han Jin;Noh, Ghee Young; / Korea Game Society , v.13, no.3, pp.5-18,
2 A Study on the Game Criticism: Meta-analytical Approach to Game Critiques
Jeon, Gyongran; / Korea Game Society , v.13, no.3, pp.19-30,
3 Interworking between Smart TV and Smart Device to Enhance Interactivity of Smart TV Platform Game
Kim, Yoseob;Kwon, Chong-San;Woo, Tack; / Korea Game Society , v.13, no.3, pp.31-46,
4 Comparison of Algorithms to find Continuous k-nearest Neighbors to be Appropriate under Gaming Environments
Lee, Jae Moon; / Korea Game Society , v.13, no.3, pp.47-54,
5 A Study on the Factors Determining Experience of Flow in Mobile Social Network Games
Kim, Seul-Yi;Chung, Yongkuk;Chen, Meicen; / Korea Game Society , v.13, no.3, pp.55-68,
6 A Modified Real Options Valuation Model for Early Stage Start-Ups in the Game Industry
Yoo, Changsok;Poe, Baek; / Korea Game Society , v.13, no.3, pp.69-76,
7 An Efficient Framework for Making Spatial Augmented Reality Digital Contents
Chun, Young-Jae;Oh, Kyoung-Su; / Korea Game Society , v.13, no.3, pp.77-84,
8 Bounding Box based Shadow Ray Culling Method for Real-Time Ray Tracer
Kim, Sangduk;Kim, Jin-Woo;Park, Woo-Chan;Han, Tack-Don; / Korea Game Society , v.13, no.3, pp.85-94,
9 Development and Analysis of Walking Game Using Controllers of Hand Buttons and Footboards (Title: Paldokangsan2)
Kim, KyungSik;Oh, SeongSuk;Ahn, Joonhee;Ahn, JinHo; / Korea Game Society , v.13, no.3, pp.95-104,
10 What are Computer Games for Adolescents?
Kim, Tae-Yeon;Choi, Naya;Yi, Soon-Hyung; / Korea Game Society , v.13, no.3, pp.105-120,
11 The Study on Arbitration of Contents Dispute in Mobile Game
Lee, Jae-Hong; / Korea Game Society , v.13, no.3, pp.121-130,
12 The Analysis on 3-Dimensional Stereoscopic Video Production Using Anaglyph Method_Focused on the Animation 'YGGDRASIL'
Kang, Hyun-Jong; / Korea Game Society , v.13, no.3, pp.131-140,
13 A Case Study on Design of Theme-based Integrated Learning by Using QR Code
Park, Hyung-Sung; / Korea Game Society , v.13, no.3, pp.141-152,