Browse > Article List

논문
1 An Analysis of Player's Behavior Attributes on Social Network Game focused on the Genre of Management Simulation
Kim, Mi-Jin;Kim, Yeong-Sil; / Korea Game Society , v.12, no.3, pp.3-10,
2 Factors Affecting the Continuous Use Intention of Smartphone Social Network Games : With a Focus on the Value Model
Kim, Hyun-Chul;Huh, Searle;Choi, Jun-Ho; / Korea Game Society , v.12, no.3, pp.11-24,
3 Meta-representation of Video Game through the Cross-media Storytelling: Focusing on the Animated Motion Picture Game Over
Cho, Eun-Ha; / Korea Game Society , v.12, no.3, pp.25-36,
4 A Study on the Positive Effects of Horror Adventure Game "White Day"
Lee, Jae-Hong; / Korea Game Society , v.12, no.3, pp.37-48,
5 A Game Placement Method Considering Load Balancing between Game Servers in a Game Server Cluster
Che, Zhong-Yong;Kim, Sang-Chul; / Korea Game Society , v.12, no.3, pp.49-58,
6 Network-Adaptive N-Screen Game System on Cloud Computing Environment
Ryu, Eun-Seok;Kang, Shin-Jin; / Korea Game Society , v.12, no.3, pp.59-68,
7 A Study of a Game User Oriented Load Balancing Scheme on MMORPG
Choi, Jong-Gwan;Kim, Hye-Young;Woo, Won-Sik; / Korea Game Society , v.12, no.3, pp.69-76,
8 A Visual Analytics System for Analyzing Social Networking Patterns among Microbloggers
Koo, Yun-Mo;Lee, Jeong-Jin;Seo, Jin-Wook; / Korea Game Society , v.12, no.3, pp.77-86,
9 EKF SLAM-based Camera Tracking Method by Establishing the Reference Planes
Nam, Bo-Dam;Hong, Hyun-Ki; / Korea Game Society , v.12, no.3, pp.87-96,