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1 The Effects of Joystick-controlling and Walking-around on Navigating a Virtual Space
RYU, Jeeheon;PARK, Sanghoon;YANG, Eunbyul;JEONG, Museok; / The Korean Society for Education Technology , v.21, no.2, pp.125-153,
2 Immersive Learning Technologies in English Language Teaching: A Systematic Review
ALTUN, Hamide Kubra;LEE, Jeongmin; / The Korean Society for Education Technology , v.21, no.2, pp.155-191,
3 Investigating Good Teaching and Learning Experiences in the Perspectives of University Students through Social Network Analysis
OH, Suna;LYU, Jeonghee;YUN, Heoncheol; / The Korean Society for Education Technology , v.21, no.2, pp.193-216,
4 Policy Suggestions for Fostering Teacher ICT Competencies in Developing Countries: An ODA Project Case in Peru
SO, Hyo-Jeong;SEO, Jongwon; / The Korean Society for Education Technology , v.21, no.2, pp.217-247,