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1 |
3D 콘텐츠 제작 기술
Lee, Seung-Hyeon;
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The Institute of Electronics and Information Engineers
, v.38, no.12, pp.20-27,
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2 |
3D 콘텐츠 제작을 위한 3D 카메라 기술 동향
Jo, Byeong-Cheol;Seo, Chun-Won;
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The Institute of Electronics and Information Engineers
, v.38, no.12, pp.28-35,
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3 |
3D 입체 영상 Post Production
Kim, Gwon-Tae;
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The Institute of Electronics and Information Engineers
, v.38, no.12, pp.36-41,
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4 |
2D/3D 변환 콘텐츠 제작 기술
Han, Hyeong-Seok;Jeong, Yeong-Hun;
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The Institute of Electronics and Information Engineers
, v.38, no.12, pp.42-47,
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5 |
3D 콘텐츠 제작에서의 휴먼팩터
Lee, Hyeong-Cheol;
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The Institute of Electronics and Information Engineers
, v.38, no.12, pp.48-54,
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6 |
3D 컨텐츠 제작 교육 사례
Lee, Yong-Chang;
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The Institute of Electronics and Information Engineers
, v.38, no.12, pp.55-63,
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7 |
S3D 콘텐츠 제작과 표준화 동향
Kim, Cheol-Hyeon;Baek, Jun-Gi;
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The Institute of Electronics and Information Engineers
, v.38, no.12, pp.64-71,
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8 |
지능형 로봇제어를 위한 3D 비전 기술동향
Go, Jeong-Hwan;
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The Institute of Electronics and Information Engineers
, v.38, no.12, pp.72-78,
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