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1 A study on the utilization methods of educational content based on the analysis of mobile games
Seo, Gapyuel; / Digital Contents Society , v.14, no.2, pp.125-134,
2 Remediation Property of Conceptual Metaphor in Smartphone UX
Kim, Hyung-Woo; / Digital Contents Society , v.14, no.2, pp.135-142,
3 HSM(Hierarchical State Machine) based LOD AI for Computer GamesS
Seo, Jinseok; / Digital Contents Society , v.14, no.2, pp.143-149,
4 A Case study of Knowledge & Information Contents applied Gamification and Alternate Reality Game concepts
Shin, Dong-Hee;Kim, Hee-Kyung; / Digital Contents Society , v.14, no.2, pp.151-159,
5 Design and Development of Sensor-based Virtual Experiment Contents for Smart Phone
Chung, Kwang Sik;Kwon, Sooyoul;Huang, Wen-Hao; / Digital Contents Society , v.14, no.2, pp.161-169,
6 Design of Resource Grouping for Desktop Grid Computing and Its Application Methods to Fault-Tolerance
Shon, Jin Gon;Gil, Joon-Min; / Digital Contents Society , v.14, no.2, pp.171-178,
7 The Effects of User's Security Awareness on Password Security Behavior
Ha, Sang-Won;Kim, Hyoung-Joong; / Digital Contents Society , v.14, no.2, pp.179-189,
8 IEEE 802.16j MMR System for cost-efficient coverage extension
Lee, Ju-Ho;Lee, Goo-Yeon;Jeong, Choong-Kyo; / Digital Contents Society , v.14, no.2, pp.191-197,
9 Reversible Watermarking for Audio Using Recompression Method
Whang, Ho Young;Kim, Hyoung Joong; / Digital Contents Society , v.14, no.2, pp.199-206,
10 Twitter's impact on the election of TV debates -18th presidential election TV debates-
Han, Chang-Jin;Kim, Kyoung-Soo; / Digital Contents Society , v.14, no.2, pp.207-214,
11 Considerations for Designing an Integrated Write Buffer Management Scheme for NAND-based Solid State Drives
Park, Sungmin;Kang, Sooyong; / Digital Contents Society , v.14, no.2, pp.215-222,
12 The Effects of Service Quality and System Quality on Customer's Satisfaction and Continued Usage Intention of N-Screen Service Regarding Mobile Network Condition
Park, Chang-Mook;Kim, Dong-Woo;Lee, Chang-Hyung;Kim, Kwang-Ho; / Digital Contents Society , v.14, no.2, pp.223-233,
13 Design and Implementation of a SmartPhone Serious Game for Learning English Conversation
Jeon, Sang-Moon;Kim, Kyoung-Su;Lee, Gap-Pyoung; / Digital Contents Society , v.14, no.2, pp.235-245,
14 A Design for File Access in Storage Class Memory-based Computer Systems
Park, Sungmin;Won, Youjip;Kang, Sooyong; / Digital Contents Society , v.14, no.2, pp.247-254,
15 Applications of English Education with Remote Wireless Mobile Devices
Lee, Il Suk; / Digital Contents Society , v.14, no.2, pp.255-262,
16 A Study on the Advancement of Korean Companies into Chinese e-Learning Market
Lee, In-Sook; / Digital Contents Society , v.14, no.2, pp.263-274,
17 Effective Gray-white Matter Segmentation Method based on Physical Contrast Enhancement in an MR Brain Images
Eun, Sung-Jong;Whangbo, Taeg-Keun; / Digital Contents Society , v.14, no.2, pp.275-282,