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1 |
문화체육관광부 문화기술(CT) 개발 사업 고찰
Park, Jin-Wan;
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The Korean Institute of Broadcast and Media Engineers
, v.21, no.2, pp.9-19,
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2 |
기술의 예술화 과정(Extended Art)
Lee, Gyu-Dong;
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The Korean Institute of Broadcast and Media Engineers
, v.21, no.2, pp.20-29,
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3 |
영상 미디어 간에 색 맞추기
Gwak, Yeong-Sin;
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The Korean Institute of Broadcast and Media Engineers
, v.21, no.2, pp.30-35,
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4 |
Information Visualization and Interactive Presentation Methods in Media Art
Kim, Gyu-Jeong;
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The Korean Institute of Broadcast and Media Engineers
, v.21, no.2, pp.36-50,
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5 |
가상 현실 기술 동향
Kim, Ik-Jae;
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The Korean Institute of Broadcast and Media Engineers
, v.21, no.2, pp.51-60,
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6 |
미디어 파사드와 인터랙티브 아트 인스톨레이션
O, Eun-Seok;
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The Korean Institute of Broadcast and Media Engineers
, v.21, no.2, pp.61-70,
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7 |
매체와 결속된 영상콘텐츠를 이용한 미디어아트
Kim, Hyeong-Gi;
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The Korean Institute of Broadcast and Media Engineers
, v.21, no.2, pp.71-79,
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8 |
3D 프로젝션 맵핑에 의한 무대 공간의 확장과 변형
Cheon, Ju-Eun;Park, Jong-Il;
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The Korean Institute of Broadcast and Media Engineers
, v.21, no.2, pp.80-89,
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9 |
Abusive game design as a form of art _ based on Deleuze's 'Movement-Image'
Seong, Jeong-Hwan;
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The Korean Institute of Broadcast and Media Engineers
, v.21, no.2, pp.90-97,
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