References
- A. Radford, L. Metz, C. Soumith, "Unsupervised Representation Learning with Deep Convolutional Generative Adversarial Networks," Computer Science, Machine Learning, arXiv preprint arXiv:1511.06434, 2015.
- K. Wang, C. Gou, Y. Duan, Y. Lin, X. Zheng, F. Wang, "Generative Adversarial Networks:Introduction and Outlook," IEEE - CAA Journal of Automatica Sinica, Vol. 4, No. 4, pp. 588-598, 2017. https://doi.org/10.1109/JAS.2017.7510583
- M. Cui, M. Kim, S. Choi, S. Lee, "The Usage and Impact of GAN in Graphic Design," Archives of Design Research, Vol. 35, No. 4 pp. 285-307, 2022 (in Korean). https://doi.org/10.15187/adr.2022.11.35.4.285
- C. Liao, M. Sawayama, B. Xiao, "A Perceptual Evaluation of the StyleGAN2-ADA Generated Images of Translucent Objects," Journal of Vision, Vol. 22, No. 14, pp. 3642-3642, 2022. https://doi.org/10.1167/jov.22.14.3642
- Y. Lu, "Style-based Image Manipulation Using the StyleGAN2-Ada Architecture," Proceedings of 4th International Conference on Computing and Data Science, pp. 29-37, 2022.
- R. Rombach, A. Blattmann, D. Lorenz, P. Esser, B. Ommer, "High-Resolution Image Synthesis with Latent Diffusion Models," Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, pp. 10684-10695, 2022.
- T. Karras, M. Aittala, J. Hellsten, S. Laine, J. Lehtinen, T. Aila, "Training Generative Adversarial Networks with Limited Data," Advances in Neural Information Processing Systems, 33, pp. 12104-12114, 2020.
- T. Karras, S. Laine, T. Aila, "A Style-based Generator Architecture for Generative Adversarial Networks," Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, pp. 4401-4410, 2019.
- H. D. Kim, J. D. Han, H. K. Yang, K. H. Min, "A GAN-based Face Rotation Technique Using 3D Face Model for Game Characters," Journal of Korea Game Society, Vol. 21, No. 3, pp. 13-23, 2021 (in Korean). https://doi.org/10.7583/JKGS.2021.21.3.13
- https://pixabay.com/ko
- https://charat.me
- https://www.freepik.com
- https://www.irasutoya.com
- https://kr.vonvon.me/quiz/604
- J. Kim, M. Jeong, S. Lee, J. Jeong, S. Park, K. Cha "Game Character Image Creation AI," Proceedings of Spring Conference on Korea Multimedia Society, Vol 26, No. 1, pp. 24-27, 2023 (in Korean).
- https://github.com/NVlabs/stylegan2-ada-pytorch
- D. A. Talib, A. A. Abed, "Real-Time Deepfake Image Generation Based on Stylegan2-ADA," Revue d'Intelligence Artificielle, Vol. 37, No. 2, pp. 397-405, 2023. https://doi.org/10.18280/ria.370216
- https://github.com/AUTOMATIC1111/stable-diffusion-webui
- https://huggingface.co
- https://kmong.com/
- S. K. Oh, J. Y. Kang, "A Study on Webtoon Background Image Generation Using CartoonGAN Algorithm," Korea BigData Society, Vol. 7, No. 1, pp. 173-185, 2022.
- S. Hicsonmeza, N. Samet, E. Akbas, P. Duygulu, "Ganilla: Generative Adversarial Networks for Image to Illustration Translation," Image and Vision Computing, Elsevier, Vol. 95, 103886, 2020.