References
- 4차산업혁명과 실감미디어, 한국학술정보
- https://www.cha.go.kr/cop/bbs/selectBoardArticle.do?nttId=78774&bbsId=BBSMSTR_1214
- XR(eXtended Reality) 기술, 어디까지 왔을까? 1편, 요즘IT (wishket.com)
- https://docs.unrealengine.com/5.0/ko/niagara-fluids-in-unreal-engine/
- https://docs.unrealengine.com/5.0/ko/hierarchical-level-of-detail-outliner-in-unreal-engine/