DOI QR코드

DOI QR Code

Optimization lobby UI proposal of Mobile baseball manager game

최적화 로비 UI 제안 - 모바일 야구 매니저 게임을 중심으로 -

  • Ryu, In-Seok (Kwangwoon Univ, graduate School of Smart Convergence, Dep of Game) ;
  • Kim, Tae-Gyu (Kwangwoon Univ, graduate School of Smart Convergence, Dep of Game)
  • 류인석 (광운대학교 스마트융합대학원 게임학과) ;
  • 김태규 (광운대학교 스마트융합대학원 게임학과)
  • Received : 2020.07.20
  • Accepted : 2020.08.12
  • Published : 2020.08.20

Abstract

This study analyzes the lobby UI of the baseball manager game based on the mobile platform and proposes an optimized lobby UI. The UI layout-based detailed icons and button interactions in the four game lobbies are compared and analyzed by comparing and analyzing the common points and differences to finally calculate the optimized UI composition. Furthermore, based on the analysis, we intend to propose a lobby UI optimized for user-centered design.

본 연구는 모바일 플랫폼을 기반으로 한 야구 매니저 게임의 로비 UI를 분석하여 최적화 로비 UI를 제안한다. 4종의 게임 로비 내의 UI 레이아웃 기반 세부 아이콘, 버튼과 같은 상호작용 요소들의 위치를 공통점과 차이점을 비교 및 분석하여 최적화된 UI 구성을 최종 산출한다. 나아가 분석 내용을 바탕으로 사용자 중심 디자인에 맞춰 최적화된 로비 UI를 제안하고자 한다.

Keywords

References

  1. MK NEWS, Ji-Gyu Jung, 2018.10.06. https://www.mk.co.kr/news/sports/view/2018/10/642652/
  2. KBS, Jae-Hyun Kim, 2019.10.17. http://mn.kbs.co.kr/news/view.do?ncd=4304662
  3. Seoul News, Ji-Min Hong, 2019.12.10. https://www.msn.com/ko-kr/sports/news/k리그-1만-관중-꿈만은-아니야/ar-BBY1pjx
  4. Seong-gon Kim, Tae-Gyu Kim, Proposal for the Model of mobile RPG lobby layoutfrom Viewpoint of UX, Journal of Digital Convergence, vol.17, no.12, pp. 467-472, 2019 https://doi.org/10.14400/JDC.2019.17.12.467
  5. Cho,Hyun-Seung, A Study on Preference for Graphic Basic Elements of the UI/UX Design of Game Application, Journal of Digital Convergence, vol.15, no.12, pp. 573-579, 2017 https://doi.org/10.14400/JDC.2017.15.12.573
  6. Google Play Store https://play.google.com/store
  7. Namu wiki, Category: Baseball Game https://namu.wiki/w/분류:야구%20게임
  8. Kyujung Kim, Kyuho Choi, Geunho Park, Effective Research of Game User Interface through Eye Movement, vol.12, no.5, pp. 55-64, 2011
  9. Sang-Geun, Seungkeun Song, Possibility for Gamification based on Alternate Reality Game:Toward Pro-baseball Manager Game, Smart Media Journal, vol.4, no.1, pp. 52-57, 2015
  10. shinwonsub, SHIN, JHUN YOUNGSEOK, The Educational Games' UI Study from the Point of View of UX by Eye-tracking, JOURNAL OF The Korean Association of information Education, vol.17, no.2, pp. 211-224, 2013
  11. Kim Eun-Sook, Kong Yong-Yaeg, Sung Dong-Sun, The Web-site Design Study of UX Design Perspective - Focused on Portal Site : NAVER -, Journal of Korea Design Forum, vol., no.36, pp. 243-252, 2012 https://doi.org/10.21326/KSDT.2012..36.021
  12. Kim Hyo-Yong, Chae Jung-Yi, Kim See-Eun, A Study about App Game UX Based on the Affordance, Journal of Basic Design & Art, vol.12, no.5, pp. 141-150, 2011
  13. Lee Kyoung-Soon, Yoon Jeong-Shick, A Study on UI Elements of Virtual Sports Screen ;Focusing on screen baseball screen, JOURNAL OF INDUSTRIAL DESIGN STUDIES, vol.11, no.4, pp. 91-102, 2017
  14. Andrew Rollings, Ernest Adams, Andrew Rollings and Ernest Adams on Game Design, 2004
  15. Lee Seong-Yong, Yoon Jeong-Shick, A Study on the Improvement, Application and Evaluation of Multi-platform Game UI -Focusing on Online Card Game Genre-, Journal of the Korean Society of Design Culture, vol.24, no.2, pp. 535-548, 2018 https://doi.org/10.18208/ksdc.2018.24.2.535