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Development of Play-Centered Korean Language Education Program for Low-End Elementary School Students Using Artificial Intelligence Tools

인공지능 도구 활용 초등 저학년 놀이 중심 한글교육 프로그램 개발

  • 송정범 (충청남도교육청연구정보원(충남SW교육체험센터))
  • Received : 2020.09.26
  • Accepted : 2020.11.03
  • Published : 2020.12.01

Abstract

There are concerns that the recent surge in multicultural families and the continuation of non-face-to-face education, such as remote classes caused by COVID-19, are causing educational gaps among lower grades in elementary school. In particular, the importance of reading, writing and listening to our language should be established in lower grades of elementary school. Therefore, the research has recently developed contents that can enhance understanding by utilizing highly interested artificial intelligence tools and provide interesting Korean language education through play. In the future, there will be various attempts for artificial intelligence tools to be used in lower-grade elementary school education.

근래 다문화가족의 급증 및 코로나-19로 인한 원격수업 등 비대면교육의 지속으로 초등 저학년의 교육격차가 발생하고 있다는 우려가 있다. 특히, 초등 저학년에서는 우리 말을 읽고, 쓰고, 듣고, 말하는 능력이 정착이 되어야 한다는 점에서 중요성이 부각되고 있다. 따라서 이 연구에서는 최근 관심도가 높은 인공지능 도구를 활용함으로써 이해도를 높이고, 놀이를 통하여 흥미롭게 한글교육을 할 수 있는 콘텐츠를 개발하였다. 앞으로 인공지능 도구들이 초등 저학년 교과교육에서 활용할 수 있는 다양한 시도가 필요하다.

Keywords

References

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