[Fig. 1] 6 Degrees Of Freedom
[Fig. 2] Classical Washout Algorithm
[Fig. 3] Input change of high-pass filter[4]
[Fig. 4] Input change of low-pass filter[5]
[Fig. 5] 3DOF Motion Platform
[Fig. 6] Road and Vehicle Wireframe
[Fig. 7] Road and Vehicle Modeling
[Fig. 8] Experiment progress
[Table 1] 2DOF Motion Platform
[Table 2] 3DOF Motion Platform
[Table 3] 6DOF Motion Platform
[Table 4] Slop rotation angle
[Table 5] Characteristics of experiment participants
[Table 6] One-way ANOVA
References
- H. Cho, H.K. Kim, W.J. Jeon, K.H. Kim, "Technology Trends of Virtual Reality based Motion-Platforms", Electronics and Telecommunications Trends, Volume 29, Issue 1, pp. 31-40, 2014.
- Jonathan Pearce, "Research and Development of a 6Degrees of Freedom Electric Motion Platform", SEINAJOKI UNIVERSITY OF APPLIED SCIENCES, 2016.
- Min Cheol Lee, Moon Sik Kim, Kyoung Dal Kim, Young Ceun Moon, "Washout Algorithm Performance Evaluation of KAAS Driving Simulator", The Korean Society of Automotive Engineers Symposium, pp. 133-143, 2006.
- Lamri Nehaoua, Hichem Arioui, Hakim Mohellebi, Stephane Espie, "Motion Cueing Algorithms for Small Driving Simulator.", Proceedings 2006 IEEE International Conference on Robotics and Automation, 2006.
- Eugene Kang, Ki-Sung You, Min-Cheol Lee, "Development of a Washout Algorithm for a Vehicle Driving Simulator Using New Tilt Coordination and Return Mode", Journal of Institute of Control, Robotics and Systems, Volume 10, Issue 7, 2004.
- Russel V.Parrish, James E. Dieudonne, Dennis J. Martion Jr., "Coordinated adaptive washout for motion simulators", J.Aircraft, vol. 12, no.1, pp. 44-50, 1975. https://doi.org/10.2514/3.59800
- Raphel Sivan, Jehuda Ish-Shalom, Jen-kuang Huang, "An optimal Control Approach to Man, and cybernetics", IEEE Trans. Sust. Man, cybern, vol. SMC-12, no. 6, 1982.
- Sung-Hua Chen, Li-Chen Fu, "An optimal Washout Filter Design for a Motion Platform with Senseless and Angular Scaling Maneuvers", AACC, pp. 4295-4300, 2010.
- B.L. Lee, W.H. Son, S.W. Nam, H.S. Oh, D.J. Kang, H.W. Nam, S.K Jung, D.I. Seo, "Framework of Evaluation and Assessment for the VR Sickness and Fatigue of Virtual Reality Content", TTA Standard, 2018.
- Martin Usoh, Ernest Catena, Sima Arman, Mel Slater, "Using Presence Questionnaires in Reality", PRESENCE: Virtual and Augmented Reality, Volume 9, Issue 5, p.497-503 ,2000. https://doi.org/10.1162/105474600566989
- Se-Jin Park, Chul-jung Kim, Byung-chan Min, Han-Kyung Kim, Hong-mo Seong, et al, "Development of Evaluation Technique Of Ride Quality and Fatigue in Vehicle", KRISS-99-131-IR, 1999.
- Slater, M., Steed, A., McCarthy, J., Maringelli, F. (1998) The Influence of Body Movement on Subjective Presence in Virtual Environments, Human Factors, 40(3), 469-477. https://doi.org/10.1518/001872098779591368
- Slater, M., Sadagic, A., Usoh, M., Schroeder, R. (2000) Small Group Behaviour in Virtual and Real Environments: A Comparative Study, Presence: Teleoperators and Virtual Environments, 9(1), 37-51. https://doi.org/10.1162/105474600566600
- Sun-Ho Kim, Ho-Sub sin, Sea-Hun Chung, "VR Journalism Research", Korea Press Foundation, Research 2016-07, 2016.