Fig. 1 Product Design Process
Fig. 2 3D scan work fiow
Fig. 3 Contact type and Noncontact type
Fig. 4 Toy car image
Fig. 6 Create point cloud
Fig. 5 Camera movement Distance
Fig. 8 Car design
Fig. 9 Data transformation by drawing
Fig. 10 3D Modeling process
Fig. 11 Convert to G-code
Fig. 12 Toy car printing
Fig. 13 Proposed design process
Fig. 7 Mapping process
Table. 1 Shooting environment
Table. 2 camera image data
References
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