DOI QR코드

DOI QR Code

The Mouse & Keyboard Control Application based on Smart Phone

스마트 폰 기반의 마우스와 키보드 제어 어플리케이션

  • Lim, Yang Mi (School of Digital Media, Duksung Women's University)
  • Received : 2017.01.06
  • Accepted : 2017.01.16
  • Published : 2017.02.28

Abstract

In recent years, the use of touch screens has expanded, and devices such as remote controllers have been developed in various ways to control and access contents at long range. The wireless-based touch screen is used in classroom, seminar room, and remote video conversation in addition to the TV remote control. The purpose of the study is to design a smart phone-based intuitive interface that can perform the role of a wireless mouse and a wireless keyboard at range using Bluetooth and to develop an application that integrates functions of a mouse and a keyboard. Firstly, touch interaction model for controlling software such as PowerPoint by connecting to a general PC on a smart phone has been studied. The most simple touch operation interface is used to reproduce the function of existing devices and design more simply. The studies of the extension of interfaces with various functions are important, but development of optimized interfaces for users will become more important in the future. In this sense, this study is valuable.

Keywords

References

  1. Cypress Semiconductor Corporation, Multi- Touch All-Point Touchscreens: The Future of User Interface Design, http://www.cypress.com/file/96766/download (accessed Jan., 4, 2017).
  2. H,W. Kim, Y.C. Choy, M.W. Kim, and Y.J. Park, "2D Graphics Editing Interface for Mobile Devices Using Multi- Touch Gestures," Proceeding of the Fall Conference of the Korea Multimedia Society, pp. 107-108, 2010.
  3. S.B. Jang, Touch Interaction of Smartphone for MMORPG, Master's Thesis of Kookmin University, 2011.
  4. J.W. Kim, Human Computer Interface Introduction, Ahn Graphics Publishers, Seoul, 2012.
  5. Telegraph Media Group, The History of the Computer Mouse, http://www.telegraph.co.uk/ (accessed Jan., 4, 2017).
  6. D. Saffer, Designing Gesture Interface, O'Reilly Media Publishers, Boston, 2008.
  7. C.J. Ku and L.C. Chen, "A Study on the Natural Manipulation of Multi-touch Gesture for 3D Object Rotation Using a Large Touch Screen," Proceedings of the International Conference on Universal Design, pp. 279-288, 2014.
  8. S. Hoober and E. Berkman, Designing Mobile Interface, O'Reilly Media Publishers, Boston, 2011.
  9. J.B. Lim and Y.M. Lim, "The Vibration Bell System Development Using NFC Tag and Smart Phone," Journal of Korea Multimedia Society, Vol. 18, No. 8, pp. 968-979, 2015. https://doi.org/10.9717/kmms.2015.18.8.968
  10. WordPress.com, Security Intelligence Plan, https://securityin.wordpress.com/ (accessed Jan., 4, 2017).
  11. Y.M. Lim, "The Protection Application Development Utilizing Baby Playing Mat," Korean Society For Computer Game, Vol. 29, No. 2, pp. 57-63, 2014.
  12. HP Development Company, http://support.hp.com/kr-ko/document/c03518884 (accessed Jan., 4, 2017).
  13. Y.W. Lim and H.K Lim, "A Design of Korean Input Method Using Direction of Vowel on the Touch Screen," Journal of Korea Multimedia Society, Vol. 14, No. 7, pp. 924-932, 2011. https://doi.org/10.9717/kmms.2011.14.7.924
  14. Blue Cove Team, http://www.bluecove.org/ (accessed Jan., 4, 2017).
  15. The Bluetooth Connection of Android and PC, http://www.kotemaru.org/2013/10/30/androidbluetooth-sample.html (accessed Jan., 4, 2017).