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A Proposal for One-Hand Control Schemes of First-Person Viewpoint Mobile Games

1인칭 시점 모바일 게임의 한 손 조작 방식 제안

  • Jung, InHoo (Graduate School, Dept. of Interaction Design, Hallym University) ;
  • Kim, Sun-Jeong (Graduate School, Dept. of Interaction Design, Hallym University) ;
  • Lee, Seung-Hwan (College of Media Communication, Hallym University)
  • 정인후 (한림대학교 인터랙션디자인) ;
  • 김선정 (한림대학교 인터랙션디자인) ;
  • 이승환 (한림대학교 미디어커뮤니케이션학부)
  • Received : 2016.11.16
  • Accepted : 2016.12.20
  • Published : 2016.12.20

Abstract

This paper proposes three schemes of one-hand control that can be used in the First-Person Viewpoint mobile games and evaluates them. Displaying virtual controllers on the screen, the existing mobile games use schema that allows users use both hands. In the First-Person Viewpoint mobile games, however, one-hand control is possible because smaller number of functions for viewpoint movement is required. This research proposes three one-hand control schemes for First-Person Viewpoint movement and rotation, and evaluates them using AHP. The experiment results prove that one-hand control schemes are more useful than both-hands control schemes for the mobile game users.

본 논문에서는 1인칭 시점 모바일 게임에서 사용 가능한 세 종류의 한 손 조작 방식들을 제안하고 이들을 평가한다. 기존의 모바일 게임들은 화면에 가상 컨트롤러를 디스플레이하여 사용자에게 양손으로 조작하도록 하는 방식을 많이 사용하고 있다. 1인칭 시점 모바일 게임의 경우, 시점 이동을 위해 필요한 기능들이 적기 때문에 한 손을 이용한 조작 방식이 가능하다. 본 논문은 1인칭 시점 이동과 회전을 위한 세 종류의 한 손 조작 방식을 제안하고, AHP 방법으로 평가한다. 실험을 통해, 1인칭 시점 모바일 게임의 경우에는 양손 조작 방식보다 한 손 조작 방식이 사용자에게 유용함을 증명한다.

Keywords

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