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Prototyping a NFC based TCG and its Convenience Analysis

NFC 기반의 TCG 프로토타입 개발과 편의성 분석

  • 하정민 (홍익대학교 게임학부 일반대학원) ;
  • 조성현 (홍익대학교 게임학부 일반대학원) ;
  • 강신진 (홍익대학교 게임학부 일반대학원)
  • Received : 2015.07.09
  • Accepted : 2015.08.04
  • Published : 2015.08.20

Abstract

In this paper, we developed a board game prototype, which is a trading card game (TCG) based on near field communication (NFC), in order to compare the convenience between an analog style board game and its corresponding digitalized board game based on NFC. Especially we try to maintain the advantages of an analog style board game such as social fellowship and communication skill in developing its corresponding digitalized TCG game. 20 players participated in our experiments, and each team consists of 2 payers. After they play an analog card game and its corresponding digitalized card game, they answer our survey questionnaires. We can confirm that the NFC TCG offers more convenience to players than its corresponding analog card game according to survey results.

본 논문에서는 아날로그 방식의 보드게임과 근거리 무선통신(NFC, Near Field Communication)을 이용한 보드게임의 편의성을 비교 분석하기 위하여 근거리 무선통신이 적용된 프로토타입으로 트레이딩 카드 게임(TCG, Trading Card Game)을 개발하였다. 특별히 아날로그 방식 카드게임의 장점인 사회적 유대감이나 의사소통 능력을 유지하도록 TCG 카드 게임을 개발하였다. 2인 1조로 20명의 플레이어들이 아날로그 카드게임과 NFC를 적용한 디지털 카드게임을 플레이 한 이후에 설문 조사 결과를 통하여 NFC 카드게임이 아날로그 카드게임보다 플레이어들에게 편의성을 많이 제공한다는 것을 확인하였다.

Keywords

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