GameOVEN: 온라인 멀티 플레이어 게임을 지원하는 개방형 게임 개발 환경

  • 박종목 (NHN 주식회사 게임개발센터) ;
  • 성석현 (NHN 게임개발센터 게임빌터팀) ;
  • 김기범 (NHN 네트웍게임엔진팀) ;
  • 이강인 (NHN 네틔웍게임엔진팀)
  • Published : 2009.10.15

Abstract

Keywords

References

  1. 편집부, 대한민국 게임백서 2006, 한국게임산업개발원. 2006
  2. Adobe Flash, http://en.wikipedia.org/wiki/ Adobe_Flash
  3. ActionScript, http://en.wikipedia.org/wiki/ ActionScript
  4. Quake, http://en.wikipedia.org/wiki/Quake
  5. Unreal Engine, http://en.wikipedia.org/wiki/Unreal_Engine
  6. CryEngine, http://en. wikipedia.org/wiki/CryEngine
  7. Edward F. Maurina III, The Game Programmer's Guide to Torque, GarageGames, 2006
  8. Game Maker, http://en. wikipedia. org/wiki/Game_Maker
  9. Game Salad, http://gamesalad.com/
  10. GameOVEN, http://idogame. hangame. com/ guide/gameoveninfo.nhn
  11. iDoGame Lab, http://idogamelab.hangame.com
  12. Paul Schuytema and Mark Manyen, Game Development with LUA, Charles River Media, 2005
  13. luabind, http://sourceforge.net/projects/luabind/