DOI QR코드

DOI QR Code

A Prototype Implementation for 3D Feature Visualization on Cell Phone using M3G API

  • Lee, Ki-Won (Dept. of Information System Engineering, Hansung University) ;
  • Dong, Woo-Cheol (Dept. of Information System Engineering, Hansung University)
  • Published : 2008.06.30

Abstract

According to public and industrial interests on mobile graphics, a preliminary implementation regarding 3D feature visualization system on cell phone was performed using M3G API, one of the de-facto standards for mobile 3D graphic API. Through this experiment, it is revealed that scene graph structure and 3D mobile file format supported from this API is useful one for 3D geo-modeling and rendering in mobile environment. It is necessary that 3D mobile graphic standards can be considered as one component of current mobile GIS services standards to provide value-added 3D GIS contents.

Keywords

References

  1. Etz, M. and J. Haist, 2005. Mobile 3D Viewer, CGTopics, 4, 28p
  2. Green, D. R., 2005. Going Mobile: Mobile Technologies and GIS, URISA, 60p
  3. Hofele, C. (Ed), 2007. Mobile 3D Graphics: Learning 3D Graphics with the Java Micro Edition, 305p, 432p
  4. Kim, S. Y. and K. Lee, 2006. Development of Mobile 3D Terrain Viewer with Texture Mapping of Satellite Images, Korean Journal of Remote Sensing, 22(5): 351-356 https://doi.org/10.7780/kjrs.2006.22.5.351
  5. Lee, K. and S.-Y. Kim, 2006. Development of Mobile 3D Urban Landscape Authoring and Rendering System, Korean Journal of Remote Sensing, 22(3): 221-228 https://doi.org/10.7780/kjrs.2006.22.3.221
  6. Malizia, A., 2006. Mobile 3D Graphics, Springer, 155p
  7. Morales, C. and D. Nelson, 2007. Mobile 3D Game Development: From Start to Market, Clarles River Media
  8. Nadalutti, D., L. Chittaro, and F. Buttussi, 2006. Rendering of X3D Content on Mobile Devices with OpenGL ES, Proceedings of Web3D, 2006: 19-26
  9. Nurminen, A., 2006. m-LOMA - a Mobile 3D City Map, Proceedings of Web3D 2006: 7-18
  10. Pulli, K., 2004. The rise of mobile graphics, Nokia Information Quarterly, 3: 14-15
  11. Pulli, K., T. Aarnio, K. Roimela, and J. Vaarala, 2005. Designing Graphics Programming Interfaces for Mobile Devices, IEEE Computer Graphics and Applications, 25(8) https://doi.org/10.1109/MCG.2005.86
  12. Pulli, K., T. Aarnio, K. Roimela, and J. Vaarala, 2008. Mobile3D Graphics with OpenGL ES and M3G, Elsevier, pp. 120-129, 314
  13. Pipho, E and A. LaMonthe, 2003. Focus on 3D Model, The Premier Press Game Development Series, 200p
  14. Sanna, A., C. Zunino, and F. Lamberti, 2004. A distributed architecture for searching, retrieving and visualizing complex 3D models on Personal Digital Assistants, Int. Jour. Human-Computer Studies, 60: 701-716 https://doi.org/10.1016/j.ijhcs.2003.12.004