Developing Geometry Software for Exploration-Geometry Player

  • Yuan, Yuan (Graduate School of Education of Chung Yuan Christian University) ;
  • Lee, Chun-Yi (Graduate Institute of Information and Computer Education, National Taiwan Normal University) ;
  • Huang, Jiung-Rong (Kaohsiung Yueng-An Junior High School)
  • Published : 2007.09.30

Abstract

The purpose of this study is to create an interactive tool Geometry Player for geometric explorations. In designing this software, we referred to van Hiele's geometric learning theory of and Duval's cognitive comprehension theory of geometric figures. With Geometry Player, it is easy to construct and manipulate dynamic geometric figures. Teachers can easily present the dynamic process of geometric figures in class, and students can use it as a leaning tool to construct geometric concepts by themselves. It is hoped that Geometry Player can be a useful assistant for teachers and a nice partner for students. A brief introduction to Geometry Player and some application examples are included in this paper.

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