References
- 이두성, 김현규, 2002, 3차원 탄성파 자료 분석을 위한 3차원 시각화 시스템, 물리탐사, 5, 71-77
- 이두성, 2004, 3차원 공간 자료 분석을 위한 입체형 시각화 시스템 구축, 물리탐사, 7, 105-108
- Cruz-Neira, C., Sandin, D. J., and Defanti, T. A., 1993, Surround-Screen Projection-Based Virtual Reality: The Design and Implmentation of the CAVE, ACM SIGGRAPH, 93, 135-142
- Pape, D., and Umbrae, R., 2002, Workshop: Building an affordable projective, immersive display, SIGGRAPH Conference Abstracts and Applications, 55 p
- Sauter, P. M., 2002, VR_2Go: A new method for virtual reality development, ACM SIGGRAPH Computer Graphics, 37, 19-24
-
Teitel, M. A., 1990, The Eyephone: A Head-Mo
$'{u}$nted Stereo Display, Proc. SPIE, 1256-20, 168-171 - Wernecke, J., 1988, The inventor mentor: Programming objectoriented 3D Graphics with Open Inventor, Release 2, AddisonWesley