References
- Proceedings of SIGGRAPH '87 Principles of Traditional Animation Applied to 3D Computer Animation John Lasseter
- ACM Transactions on Graphics v.1 no.3 A Generalization of Algebraic Surface Drawing Jim Blinn
- Introduction to Implicit Surfaces J. Bloomenthal(editor)
- Proceedings of Eurographics Workshop on Animation and Simulation Disney Effects Using Implicit Surfaces Agata Opalach;Steve Maddock
- Proceedings of SIGGRAPH '99 View-Dependent Geometry Paul Rademacher
- Proceedings of SIGGRAPH Turning to the Masters:Motion Capturng Cartoons Bregler(et al.)
- Proc. ACM SIGGRAPH Symposium on Computer Animation Human Motion Reconstruction from Inter-Frame Feature Correspondences of a Single Video Stream Using a Motion Library M. J. Park;M. G. Choi;S. Y. Shin
- 정보과학회 봄 학술 발표회 기대 효과를 자동 적용한 얼굴 표정 애니메이션 김동선;이인권
- NPAR Snake Toonz:A Semi-Automatic Approach to Creating Cel Animation from Video Aseem Agarwala
- NPAR Simulating Cartoon Style Animation Stephen Chenney
- The Antimator's Survival Kit Richard Williams