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Minimization of Hidden Area Using Genetic Algorithm in 3D Terrain Viewing

  • Won, Bo-Hwan (Div. of Information and Computer science, Dankook University) ;
  • Koo, Ja-Young (Div. of Information and Computer science, Dankook University)
  • Published : 2002.10.01

Abstract

Optimal allocation of viewers on a terrain in such a wav that the hidden area would be minimized has many practical applications. However, it is impossible in practical sense to evaluate all the possible allocations. In this paper, we propose an optimal allocation of viewers based on genetic algorithm that enables probabilistic search of huge solution space. An experiment for one and three viewers was performed. The algorithm converges to good solutions. Especially, in one viewer case, the algorithm found the best solution.

Keywords

References

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