A survey on human figure representation in computer graphics

인체 모델의 컴퓨터 형상화 방법

  • 한치근 (경희대학교 전자공학과) ;
  • 정의승 (포항공과대학교 산업공학과)
  • Published : 1993.04.01

Abstract

In this paper, methods of human figure representation in computer graphics are described. Many applications of the human figure representation are found in areas including industry, advertisement, and cartoon production and further research for the methods that show the human figure more realistically is ex- pected. Two analytic methods for human model, kinematics and dynamics, are ex- plained and the characteristics of the man-machine interface systems that include human figure representation are presented. Various techniques of the human figure representation based on kinematics or(and) dynamics are discussed and representation methods of human body segments such as hand, face, spine are introduced in this paper.

Keywords