대한음성학회:학술대회논문집 (Proceedings of the KSPS conference)
- 대한음성학회 2006년도 추계학술대회 발표논문집
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- Pages.113-116
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- 2006
가상현실을 위한 스테레오 스피커 기반 3차원 입체음향 재생 시스템 구현
An Implementation of a 3D Audio Production System Using Stereo Loudspeakers for Virtual Reality
- Kim, Yong-Guk (School of Information and Mechatronics Gwangju Institute of Science and Technology) ;
- Lee, Young-Han (School of Information and Mechatronics Gwangju Institute of Science and Technology) ;
- Kim, Hong-Kook (School of Information and Mechatronics Gwangju Institute of Science and Technology)
- 발행 : 2006.11.17
초록
In this paper, we first implement an audio playback system for virtual reality by providing 3D audio effects to listeners. In general, such a 3D audio playback system utilizes a sound localization technique using head related transfer function (HRTF) to generate 3D audio effect. However, the 3D audio effect is degraded due to the crosstalk in the stereo loudspeaker environment. To enhance the 3D sound effect, we implement the crosstalk cancellation technique proposed by Atal and Schroeder and apply it to the 3D audio system.
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