멀티미디어 제작 실습에서의 촉각장치 활용에 관한 연구

Using Haptic Device in Multimedia Education

  • 김영욱 (한국과학기술대학교 정보미디어공학과) ;
  • 김윤상 (한국과학기술대학교 인터넷미디어공학부)
  • 발행 : 2006.04.29

초록

Mouse is widely used in multimedia education. However, using mouse is not easy for user to get exact three dimentional (3D) user input and to manipulate delicately as the user can not know the surface information of virtual objects, which are typical drawbacks of using mouse in multimedia education, especially in 3D multimedia contents authoring. In this paper, haptic device is introduced to the 3D multimedia education. The haptic device provides 3D user's input information as well as haptic information of virtual objects such as surface textures, collisions and etc. which thus allow to enhance the task efficiency in multimedia education. Simple experiment results are presented to show the positive results of using the haptic device in multimedia education.

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