The Development of Launch Vehicle Simulator Using an Object-orinted Design

객체지향 설계론을 이용한 발사체 시뮬레이터 개발

  • 최원 ((주)탑엔지니어링 연구소) ;
  • 정해욱 ((주)탑엔지니어링 연구소) ;
  • 서진호 (한국항공우주연구원 우주발사체사업단) ;
  • 홍일희 (한국항공우주연구원 우주발사체사업단)
  • Published : 2005.05.01

Abstract

LCC(Launch Control Center) in NARO Space Center perform a data monitoring and control through the interface to the external system of launch vehicle. Launch Control function needs a high reliability and processing speed. Hence, LCC's remote control system configure a real time system. An important role of the Simulation system is discovering a risk element and minimize it When developing a launch control system. Also, secure a development technique to solve the risks. Launch Vehicle simulator is composed of various component at characteristic of the Launch Vehicle. To be like this each function component the developer will be able to develop easily in order, it using the LabVIEW which is a Graphical Program and it programs, The LabVIEW GOOP(Graphical Object-orinted Programming) which supports an Object-orinted programming it uses with the Component it develops will have a strong point which reusability and a unit test, maintenance, size of program and individual developments.

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