한국음향학회:학술대회논문집 (Proceedings of the Acoustical Society of Korea Conference)
- 한국음향학회 2000년도 하계학술발표대회 논문집 제19권 1호
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- Pages.223-226
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- 2000
입체음장재현을 위한 멀티채널시스템
A Multichannel System for Virtual 3-D Sound Rendering
- 이찬주 (한국과학기술원 기계공학과 소음 및 진동제어 연구센터) ;
- 박영진 (한국과학기술원 기계공학과 소음 및 진동제어 연구센터) ;
- 오시환 (한국과학기술원 기계공학과 소음 및 진동제어 연구센터) ;
- 김윤선 (한국과학기술원 기계공학과 소음 및 진동제어 연구센터)
- Lee Chanjoo (Center for Noise and Vibration Control, Department of Mechanical Eng., KAIST) ;
- Park Youngjin (Center for Noise and Vibration Control, Department of Mechanical Eng., KAIST) ;
- Oh Si-Hwan (Center for Noise and Vibration Control, Department of Mechanical Eng., KAIST) ;
- Kim Yoonsun (Center for Noise and Vibration Control, Department of Mechanical Eng., KAIST)
- 발행 : 2000.07.07
초록
Currently a multichannel system for virtual 3-D sound rendering is under development. Robust sound image formation and smooth real time interactivity are main design Points. The system utilizes VBAP algorithm as virtual sound image positioning. Overall system settings can be easily configured. We developed software, RIMA. as a driving Program of the system. At this stage, it is possible to position virtual sound images at arbitrary positions in three-dimensional space. The characteristics of the system are discussed. The system has been applied to the KAIST Bicycle Simulator to generate the virtual sound field.