한국방송∙미디어공학회:학술대회논문집 (Proceedings of the Korean Society of Broadcast Engineers Conference)
- 한국방송공학회 1996년도 Proceedings International Workshop on New Video Media Technology
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- Pages.83-87
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- 1996
The Design and Implementation of Virtual Studio
- Sul, Chang-Whan (Dept. of Computer Science, KAIST) ;
- Wohn, Kwang-Yoen (Dept. of Computer Science, KAIST)
- 발행 : 1996.06.01
초록
A virtual reality system using video image is designed and implemented. A participant having 2{{{{ { 1} over { 2} }}}}DOF can interact with the computer-generated virtual object using her/his full body posture and gesture in the 3D virtual environment. The system extracts the necessary participant-related information by video-based sensing, and simulates the realistic interaction such as collision detection in the virtual environment. The resulting scene obtained by compositing video image of the participant and virtual environment is updated in near real time.
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