• 제목/요약/키워드: zerotree

검색결과 64건 처리시간 0.021초

An Image Coding Method by Using the Bit-Level Information of Wavelet Coefficients (웨이블릿 계수의 비트 레벨 정보를 사용한 영상 부호화 기법)

  • Park, Sung-Wook;Park, Jong-Wook
    • Journal of Korea Society of Industrial Information Systems
    • /
    • 제16권3호
    • /
    • pp.23-33
    • /
    • 2011
  • In this paper, the wavelet image coder, that can encode the bit-level information of wavelet coefficients, is proposed. The proposed coder is used the modified EZW algorithm and significant coefficient array that has bit level information of the wavelet coefficients to reduce the memory requirement in coding process. The significant coefficient array is two dimensional data structure that has bit level information of the wavelet coefficients. The proposed algorithm performs the coding of the significance coefficients and coding of bit level information of wavelet coefficients at a time by using the significant coefficient array. Experimental results show a better or similar performance of the proposed method when compared with conventional embedded wavelet coding algorithm. Especially, the proposed algorithm performs stably without image distortion at various bit rates with minimum memory usage by using the significant coefficient array.

An Embedded Image Coding Scheme by Detecting Significant Wavelet Coefficients (중요 웨이브렛 계수 검출에 의한 임베디드 영상 부호화 기법)

  • Park, Jeong-Ho;Choi, Jae-Ho;Kwak, Hoon-Sung
    • Journal of the Korean Institute of Telematics and Electronics S
    • /
    • 제36S권8호
    • /
    • pp.48-54
    • /
    • 1999
  • A new method for wavelet embedded image coding is presented extending the bases of the Shapiro's algorithm by incorporating edge detection, zerotree scheme, and classified VQ(CVQ). Generally edges in the image are regarded an visually important components and the previous literatures have proved that significant coefficients in wavelet transform domain correspond to the edges in spatial domain. Hence, by identifying the edge elements, the significant coefficient can be easily detected in wavelet domain without investigating descendant coefficients across layer. Hierarchical trees for the significant components are organized, and then CVQ method is applied to these trees. Since the significant information has higher priority in transmission, the simulation shows that our coder provides a superior performance over the conventional method and can be successfully applied to the application areas that require of progressive transmission.

  • PDF

Interframe Coding of 3-D Medical Image Using Warping Prediction (Warping을 이용한 움직임 보상을 통한 3차원 의료 영상의 압축)

  • So, Yun-Sung;Cho, Hyun-Duck;Kim, Jong-Hyo;Ra, Jong-Beom
    • Journal of Biomedical Engineering Research
    • /
    • 제18권3호
    • /
    • pp.223-231
    • /
    • 1997
  • In this paper, an interframe coding method for volumetric medical images is proposed. By treating interslice variations as the motion of bones or tissues, we use the motion compensation (MC) technique to predict the current frame from the previous frame. Instead of a block matching algorithm (BMA), which is the most common motion estimation (ME) algorithm in video coding, image warping with biolinear transformation has been suggested to predict complex interslice object variation in medical images. When an object disappears between slices, however, warping prediction has poor performance. In order to overcome this drawback, an overlapped block motion compensation (OBMC) technique is combined with carping prediction. Motion compensated residual images are then encoded by using an embedded zerotree wavelet (EZW) coder with small modification for consistent quality of reconstructed images. The experimental results show that the interframe coding suing warping prediction provides better performance compared with interframe coding, and the OBMC scheme gives some additional improvement over the warping-only MC method.

  • PDF

A differential image quantizer based on wavelet for low bit rate video coding (저비트율 동영상 부호화에 적합한 웨이블릿 기반의 차영상 양자화기)

  • 주수경;유지상
    • Journal of Broadcast Engineering
    • /
    • 제8권4호
    • /
    • pp.473-480
    • /
    • 2003
  • In this paper, we propose a new quadtree coding a1gorithm to improve the performance of the old one. The new algorithm can process any frame of size in standard and reduce encoding and decoding time by decreasing computational load. It also improves the image quality comparing with any old quantizer based on quadtree and zerotree structure. In order for the new algorithm to be applied for real video codec, we analyze the statistical characteristics of coefficients of differential image and add a function that makes It deal with an arbitrary size of image by using new technique while the old one process by block unit. We can also improve the image quality by scaling the coefficient's value from a differential image. By comparing the performance of the new algorithm with quadtree and SPIHT, it Is shown that PSNR is improved, that the computational load is not reduced in encoding and decoding.