• Title/Summary/Keyword: web-client

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Performance Evaluation of Node.js for Web Service Gateway in IoT Remote Monitoring Applications

  • Nkenyereye, Lionel;Jang, Jong-Wook
    • International Journal of Advanced Culture Technology
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    • v.4 no.3
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    • pp.13-19
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    • 2016
  • The growth of mobile devices in Internet of Things (IoT) leads to a number of remote and controlling system related IoT applications. For instance, home automation controlling system uses client system such web apps on smartphone or web service to access the home server by sending control commands. The home server receives the command, then controls for instance the light system. The web service gateway responsible for handling clients' requests attests an internet latency when an increasing number of end users requests submit toward it. Therefore, this web service gateway fails to detect several commands, slows down predefined actions which should be performed without human intervention. In this paper, we investigate the performance of a web server-side platgorm based event-driven, non-blocking approach called Node.js against traditional thread-based server side approach to handle a large number of client requests simultaneously for remote and controlling system in IoT remote monitoring applications. The Node.JS is 40% faster than the traditional web server side features thread-based approach. The use of Node.js server-side handles a large number of clients' requests, then therefore, reduces delay in performing predefined actions automatically in IoT environment.

Mobile Web Service Architecture Using Context-store

  • Oh, Sang-Yoon;Aktas, Mehmet;Fox, Geoffrey C.
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.4 no.5
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    • pp.836-858
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    • 2010
  • Web Services allow a user to integrate applications from different platforms and languages. Since mobile applications often run on heterogeneous platforms and conditions, Web Service becomes a popular solution for integrating with server applications. However, because of its verbosity, XML based SOAP messaging gives the possible overhead to the less powerful mobile devices. Based on the mobile client's behavior that it usually exchanges messages with Web Service continuously in a session, we design the Handheld Flexible Representation architecture. Our proposed architecture consists of three main components: optimizing message representation by using a data format language (Simple_DFDL), streaming communication channel to reduce latency and the Context-store to store context information of a session as well as redundant parts of the messages. In this paper, we focus on the Context-store and describe the architecture with the Context-store for improving the performance of mobile Web Service messaging. We verify our approach by conducting various evaluations and investigate the performance and scalability of the proposed architecture. The empirical results show that we save 40% of transit time between a client and a service by reducing the message size. In contrast to solutions for a single problem such as the compression or binarization, our architecture addresses the problem at a system level. Thus, by using the Context-store, we expect reliable recovery from the fault condition and enhancing interoperability as well as improving the messaging performance.

Spatial Data Service Based on RIA for Mobile Environment (모바일 환경을 위한 RIA 기반 공간 데이터 서비스)

  • Lee, Jae-Il;Kim, Ji-Ho;Oh, Byoung-Woo
    • Journal of Korea Spatial Information System Society
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    • v.11 no.4
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    • pp.56-64
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    • 2009
  • As the Internet has been improved to Web 2.0, it introduces new approaches including Rich Internet Application (RIA) technology such as Flash, AJAX, Silverlight, etc. The RIA which is platform independent technology allows applications to provide rich client-side interfaces, and allows the browser to interact with users without communication to server. In this paper, we propose a method of spatial data service based on RIA technology. Internet map service using spatial data generally requires rich client-side interfaces and various interactions. These features can be provided by the RIA. The proposed method uses Flash developed by Macromedia as RIA technology. It can be applicable on any platform including mobile environment. The spatial data server makes Flash file known as SWF (Shock Wave File) with manipulation code for map and spatial data that is requested by user, and send it to the web browser. Once the web browser receives a SWF, client SWF manipulates user interactions, such as zooming and panning, without communication with server. Experiments that execute the application on various web browsers including mobile web browser and measure time of map interaction are carried out to compare with traditional bitmap based WMS (Web Map Service). As a result of experiments, we have confirmed improvement of interactivity and performance with RIA approach.

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A Web GPS based Logistics Vehicle Control Management System using MVC Design Patterns (MVC 디자인 패턴을 활용한 Web GPS 기반의 물류차량 출하 관제 시스템)

  • Sim, Choon Bo;Kim, Kyoung Jong
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.6 no.1
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    • pp.131-142
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    • 2010
  • In this paper, we propose a web GPS based logistics vehicle control management system using MVC design patterns. The proposed system is designed by applying design patterns of object oriented modeling called mini-architecture to enhance reliability of software as well as promote stability of overall system design. In addition, we can get a position information by means of the GPS embedded in PDA and communicate between client and monitoring server using CDMA network so that the position of client can be identified directly by the map service. The system provides an moving object indexing technique which extends the existing TB-tree to manage and retrieve a transporting trajectory of logistics efficiently. Finally, with development of the logistics vehicle control service called WG-LOGICS system, we can verify the usefulness of our system which is able for monitoring a vehicle preparation, allocating registration, loading a burden, transfer path, and destination arrival in real world.

Web-based Building Automation System using Embedded Linux (임베디드 리눅스를 이용한 웹 기반 빌딩자동화시스템)

  • 신은철;이수영;최병욱
    • Journal of Institute of Control, Robotics and Systems
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    • v.10 no.4
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    • pp.334-340
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    • 2004
  • In this paper, a Web-based management system for the building network is described. A multi-protocol converter based on SoC and embedded Linux is designed. The open source licensing, reliability, and broad hardware support are key reasons for use of embedded Linux in embedded industry. The multi-protocol converter integrates control network of RS-485 and LonWorks devices through TCP/IP protocol for a client with Java applet. The system consists of three-tier architecture, such as a client, a server that is performed on a multi-protocol converter, and control devices. The developed system includes the inverter motor control system with modbus protocol for the RS-485 network. The experiment results show that the multi-protocol converter using embedded Linux is a flexible and effective way to builda Web -based monitoring and control system.

Development of web-based Simulation System for Finite Element Analysis (웹기반 유한요소해석 시스템 개발)

  • Yoon E. Y.;Kim J.;Kang B. S.
    • Proceedings of the Korean Society for Technology of Plasticity Conference
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    • 2005.10a
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    • pp.384-388
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    • 2005
  • The purpose of this paper is to develop web-based simulation system which can be used anytime, anywhere without expensive hardware and software. In this paper, a web-based simulation system was developed by utilizing finite element analysis and client/server system using visual C++ and ASP. The client/server system consist of two modules, post-processor, management system module. The input data for FEM calculation is transferred to the management system. After that, the result from the simulation can be visualized through the post-processor module. By using this system, small industries and individuals can considerably save the time and expense.

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Client-driven Animated Keyframe Generation System Using Music Analysis (음악 분석을 이용한 클라이언트 중심의 키프레임 생성 시스템)

  • Mujtaba, Ghulam;Kim, Seondae;Park, Eunsoo;Kim, Seunghwan;Ryu, Jaesung;Ryu, Eun-Seok
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2019.06a
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    • pp.173-175
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    • 2019
  • Animated images formats such as WebP are highly portable graphics formats that are being used everywhere on the Internet. Despite their small sizes and duration, WebP image previews the video without watching the entire content with minimum bandwidth. This paper proposed a novel method to generate personalized WebP images in the client side using its computation resources. The proposed system automatically extracts the WebP image from climax point using music analysis. Based on user interest, the system predicts the genre using Convolutional Neural Network (CNN). The proposed method can easily integrate with streaming platforms such as YouTube, Netflix, Hulu, and others.

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Design and Implementation of Wire/wireless Web Service System based on SOAP (SOAP 기반의 유/무선 웹 서비스 시스템 설계 및 구현)

  • Park Jong-Hoon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.9 no.3
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    • pp.661-668
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    • 2005
  • This paper designs and implements wire/wireless web service system based on SOAP for price comparison dynamically using web service technoloies in real time. This web service system composes web service client module including functions of product search, product sort, product order and UDDI retrieval browser, and server module including functions of remote procedure call for product search/order and functions of UDDI publish browser, and mobile client module supporting functions for product search/order in wireless environments. This web service system can exchange product information based on SOAP messages and support independence of platform and flexible portability in environment conforming to SOAP, WSDL and UDDI standards.

An Implementation of System for Detecting and Filtering Malicious URLs (악성 URL 탐지 및 필터링 시스템 구현)

  • Chang, Hye-Young;Kim, Min-Jae;Kim, Dong-Jin;Lee, Jin-Young;Kim, Hong-Kun;Cho, Seong-Je
    • Journal of KIISE:Computing Practices and Letters
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    • v.16 no.4
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    • pp.405-414
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    • 2010
  • According to the statistics of SecurityFocus in 2008, client-side attacks through the Microsoft Internet Explorer have increased by more than 50%. In this paper, we have implemented a behavior-based malicious web page detection system and a blacklist-based malicious web page filtering system. To do this, we first efficiently collected the target URLs by constructing a crawling system. The malicious URL detection system, run on a specific server, visits and renders actively the collected web pages under virtual machine environment. To detect whether each web page is malicious or not, the system state changes of the virtual machine are checked after rendering the page. If abnormal state changes are detected, we conclude the rendered web page is malicious, and insert it into the blacklist of malicious web pages. The malicious URL filtering system, run on the web client machine, filters malicious web pages based on the blacklist when a user visits web sites. We have enhanced system performance by automatically handling message boxes at the time of ULR analysis on the detection system. Experimental results show that the game sites contain up to three times more malicious pages than the other sites, and many attacks incur a file creation and a registry key modification.

Web-Based Distributed Visualization System for Large Scale Geographic Data (대용량 지형 데이터를 위한 웹 기반 분산 가시화 시스템)

  • Hwang, Gyu-Hyun;Yun, Seong-Min;Park, Sang-Hun
    • Journal of Korea Multimedia Society
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    • v.14 no.6
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    • pp.835-848
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    • 2011
  • In this paper, we propose a client server based distributed/parallel system to effectively visualize huge geographic data. The system consists of a web-based client GUI program and a distributed/parallel server program which runs on multiple PC clusters. To make the client program run on mobile devices as well as PCs, the graphical user interface has been designed by using JOGL, the java-based OpenGL graphics library, and sending the information about current available memory space and maximum display resolution the server can minimize the amount of tasks. PC clusters used to play the role of the server access requested geographic data from distributed disks, and properly re-sample them, then send the results back to the client. To minimize the latency happened in repeatedly access the distributed stored geography data, cache data structures have been maintained in both every nodes of the server and the client.