• 제목/요약/키워드: web environment

검색결과 2,899건 처리시간 0.03초

STEP표준과 Web을 이용한 RPD환경 구축 (Development of a STEP-compliant Web RPD Environment)

  • 강석호;김민수;김영호
    • 한국CDE학회논문집
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    • 제5권1호
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    • pp.23-32
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    • 2000
  • In this paper, we present a Web-enabled product data sharing system for the support of RPD (Rapid Product Development) process by incorporating STEP (STandard for the Exchange of Product model data) with Web technology such as VRML (Virtual Reality Markup Language), SGML (Structured Generalized Markup Language) and Java. Extreme competition makes product life cycle short by incessantly deprecating current products with a brand-new one, and thus urges enterprises to devise a new product faster than ever. In this environment, an RPD process with effective product data sharing system is essential to outstrip competitors by speeding up the development process. However, the diversity of product data schema and heterogeneous systems make it difficult to exchange the product data. We chose STEP as a neutral product data schema and Web as an independent exchange environment to overcome these problems. While implementing our system, we focused on the support of STEP AP 203 UoF (Units of Functionality) views to efficiently employ STEP data models that are maximally normalized, and therefore very cumbersome to handle. Our functionality-oriented UoF view approach can increase users'appreciation since it facilitates the modular usage of STEP data models. This can also enhance the accuracy of product data. We demonstrate that our view approach is applicable to the configuration control of mechanical assemblies.

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웹 어플리케이션 설계 환경 개발 (A Study on Environment for Web Applications Design)

  • 이미경;강병도
    • 한국정보기술응용학회:학술대회논문집
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    • 한국정보기술응용학회 2002년도 추계공동학술대회 정보환경 변화에 따른 신정보기술 패러다임
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    • pp.417-422
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    • 2002
  • 네트워크와 인터넷의 급격한 성장과 함께 기존의 많은 소프트웨어들이 웹 기반으로 그 모습을 변화하고 있으며, 이로 인해 웹 어플리케이션의 복잡성이 증가되고 개발에 있어 많은 비용과 인력이 소요되고 있다. 하지만 아직까지 웹 어플리케이션을 위한 명확한 개발 환경이 정의되지 않았으며 대부분이 경험에 입각하여 나름대로 개발하고 있는 실정이다. 따라서 웹의 특성을 잘 반영하는 개발 환경의 구축이 무엇보다 중요시된다. 본 논문에서는 웹 환경의 특성을 파악하여 웹 어플리케이션 개발에 적합한 프로세스를 정의하고 이에 따라 모델링 할 수 있는 환경을 제시한다 또한 모델링 결과를 바탕으로 자동으로 소스코드를 생성한다. 결국 분석과 설계 단계에서 발생되는 결함을 줄여 품질을 향상하고, 개발하는데 드는 시간을 줄여 생산성을 향상함으로써 빠르게 변화하는 웹 환경에 능동적으로 대처하고자 한다.

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A Study on Recommendation Method Based on Web 3.0

  • Kim, Sung Rim;Kwon, Joon Hee
    • 디지털산업정보학회논문지
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    • 제8권4호
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    • pp.43-51
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    • 2012
  • Web 3.0 is the next-generation of the World Wide Web and is included two main platforms, semantic technologies and social computing environment. The basic idea of web 3.0 is to define structure data and link them in order to more effective discovery, automation, integration, and reuse across various applications. The semantic technologies represent open standards that can be applied on the top of the web. The social computing environment allows human-machine co-operations and organizing a large number of the social web communities. In the recent years, recommender systems have been combined with ontologies to further improve the recommendation by adding semantics to the context on the web 3.0. In this paper, we study previous researches about recommendation method and propose a recommendation method based on web 3.0. Our method scores documents based on context tags and social network services. Our social scoring model is computed by both a tagging score of a document and a tagging score of a document that was tagged by a user's friends.

웹 어플리케이션 설계 환경 개발 (A Study on Environment for Web Applications Design)

  • 이미경;강병도
    • 한국산업정보학회:학술대회논문집
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    • 한국산업정보학회 2002년도 추계공동학술대회
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    • pp.417-422
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    • 2002
  • 네트워크와 인터넷의 급격한 성장과 함께 기존의 많은 소프트웨어들이 웹 기반으로 그 모습을 변화하고 있으며, 이로 인해 웹 어플리케이션의 복잡성이 증가되고 개발에 있어 많은 비용과 인력이 소요되고 있다. 하지만 아직까지 웹 어플리케이션을 위한 명확한 개발 환경이 정의되지 않았으며 대부분이 경험에 입각하여 나름대로 개발하고 있는 실정이다. 따라서 웹의 특성을 잘 반영하는 개발 환경의 구축이 무엇보다 중요시된다. 본 논문에서는 웹 환경의 특성을 파악하여 웹 어플리케이션 개발에 적합한 프로세스를 정의하고 이에 따라 모델링 할 수 있는 환경을 제시한다. 또한 모델링 결과를 바탕으로 자동으로 소스코드를 생성한다. 결국 분석과 설계 단계에서 발생되는 결함을 줄여 품질을 향상하고, 개발하는데 드는 시간을 줄여 생산성을 향상함으로써 빠르게 변화하는 웹 환경에 능동적으로 대처하고자 한다.

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Stochastic 프로세스 모델을 이용한 웹 페이지 추천 기법 (Web Page Recommendation using a Stochastic Process Model)

  • 노수호;박병준
    • 전자공학회논문지CI
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    • 제42권6호
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    • pp.37-46
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    • 2005
  • 다양하고 많은 양의 정보가 존재하는 웹 환경에서 웹 사이트를 방문하는 사용자의 접근패턴도 매우 다양하며, 웹 환경의 변화에 따라서 이러한 접근패턴은 계속 변화한다. 이러한 이유로, 웹 사이트 개발자가 사전에 사용자의 욕구에 완벽하게 부합하는 완벽한 사이트를 개발하기란 사실상 불가능하다. 이에 대한 해결방안으로, 웹 사이트에 대한 사용자 접근 패턴을 학습해서 웹 사이트의 구조나 외형을 자동적으로 개선시켜 나가는 적응형 웹 사이트 (Adaptive Web site)가 제시되었다. 본, 논문에서는 DTMC(Discrete-Time Markov Chain)에 의거한 확률적 모델을 이용하여 적응형 웹 사이트 구축에 필요한 사용자 접근패턴을 학습하고 이를 적용하기 위한 효과적인 방법론을 제시한다.

Development of 3-D viewer for indoor location tracking system using wireless sensor network

  • Yang, Chi-Shian;Chung, Wan-Young
    • 센서학회지
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    • 제16권2호
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    • pp.110-114
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    • 2007
  • In this paper we present 3-D Navigation View, a three-dimensional visualization of indoor environment which serves as an intuitive and unified user interface for our developed indoor location tracking system via Virtual Reality Modeling Language (VRML) in web environment. The extracted user's spatial information from indoor location tracking system was further processed to facilitate the location indication in virtual 3-D indoor environment based on his location in physical world. External Authoring Interface (EAI) provided by VRML enables the integration of interactive 3-D graphics into web and direct communication with the encapsulated Java applet to update position and viewpoint of user periodically in 3-D indoor environment. As any web browser with VRML viewer plug-in is able to run the platform independent 3-D Navigation View, specialized and expensive hardware or software can be disregarded.

개방·공유·참여의 대학 교육환경 구축 사례 (A Framework for Open, Flexible and Distributed Learning Environment for Higher Education)

  • 강명희;유지원
    • 지식경영연구
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    • 제9권4호
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    • pp.17-33
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    • 2008
  • This study proposes University 2.0 as a model case of open, flexible, and distributed learning environment for higher education based on theoretical foundations and perspectives. As web 2.0 technologies emerge into the field of education, ways of generating and disseminating information and knowledge have been drastically changed. Professors are no longer the only source of knowledge. Students using internet often become prosumers of knowledge who search and access information through the web as well as publish their own knowledge using the web. A concept and framework of University 2.0 is introduced for implementing the new interactive learning paradigm with an open, flexible and distributed learning environment for higher education. University 2.0 incorporates online and offline learning environments with various educational media. Furthermore, it employs various learning strategies and integrates formal and informal learning through learning communities. Both instructors and students in University 2.0 environment are expected to be active knowledge generators as well as creative designers of their own learning and teaching.

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설계 프로세스 관리를 위한 웹 기반 워크플로우 시스템 (A Web-based Workflow Management System for Design Processes)

  • 김영호;주경준;김동수;강석호
    • 한국CDE학회논문집
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    • 제5권1호
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    • pp.61-70
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    • 2000
  • The design and development of a Web-based Workflow Management System (WfMS) is described in this paper. WfMSs are employed by many organizations to manage their business processes efficiently. The goal of this research is to provide an effective management of design processes in a distributed and heterogeneous environment-an environment in which workflow participants are geographically dispersed and use different computing platforms. We identify the requirements of WfMSs for the distributed and heterogeneous environment. We present an approach to applying the Web technology to was. The developed system is composed of three main modules: Worflow Engine, Web-based clients, and Process Designer. The workflow engine is implemented in pure Java for portability to heterogeneous platforms. furthermore, the client interfaces are all programmed using applets, and thus they can be readily accessed through the Internet/intranet. The Process Designer provides a build-time function of generating process specifications. Some important functions of the developed system are explained in this paper. A prototype system has been developed and applied to design processes. The system allows effective cooperation among designers who may be geographically separated.

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Access Control as a Service for Information Protection in Semantic Web based Smart Environment

  • Siddiqui, Isma Farah;Lee, Scott Uk-Jin
    • 인터넷정보학회논문지
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    • 제17권5호
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    • pp.9-16
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    • 2016
  • Pervasive computing and Internet of Things (IoT) have recently received considerable interest to deploy solutions for the future Internet. Smart environments are integrated with Semantic Web to provide context-awareness to the processed information. Self-learning techniques have been adopted within smart solutions for efficient retrieval of data but do not process data with privacy parameters for in-place authorization. To overcome this issue, we present a novel approach of deploying access control as a service mechanism within Semantic Web based smart environment by using eXtensible Access Control Markup Language (XACML). The proposed XACML as a Service (XACMLaaS) approach offers fine-grained access control for protecting information within smart environment. In this paper, we have defined mathematical rules for each components of proposed access control service layer. These rules are for implementation of access control using XACML. The proposed approach allows the adaptation of authorization of information at component level and provides scalable solution for authorization policies and rule enforcement within smart environment.

동적 환경에서 뉴로-퍼지를 이용한 웹 기반 자율 잠수 이동로봇 제어기 설계 (Design of a Web-based Autonomous Under-water Mobile Robot Controller Using Neuro-Fuzzy in the Dynamic Environment)

  • 최규종;신상운;안두성
    • 수산해양기술연구
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    • 제39권1호
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    • pp.77-83
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    • 2003
  • Autonomous mobile robots based on the Web have been already used in public places such as museums. There are many kinds of problems to be solved because of the limitation of Web and the dynamically changing environment. We present a methodology for intelligent mobile robot that demonstrates a certain degree of autonomy in navigation applications. In this paper, we focus on a mobile robot navigator equipped with neuro-fuzzy controller which perceives the environment, make decisions, and take actions. The neuro-fuzzy controller equipped with collision avoidance behavior and target trace behavior enables the mobile robot to navigate in dynamic environment from the start location to goal location. Most telerobotics system workable on the Web have used standard Internet techniques such as HTTP, CGI and Scripting languages. However, for mobile robot navigations, these tools have significant limitations. In our study, C# and ASP.NET are used for both the client and the server side programs because of their interactivity and quick responsibility. Two kinds of simulations are performed to verify our proposed method. Our approach is verified through computer simulations of collision avoidance and target trace.