• Title/Summary/Keyword: visual texture

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Adaptive Watermarking based on Fuzzy Inference and Human Visual System (퍼지 추론과 시각특성 기반의 적응적 워터마킹)

  • Shin Hee-Jong;Park Ki-Hong;Kim Yoon-Ho
    • Journal of Digital Contents Society
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    • v.5 no.4
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    • pp.311-315
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    • 2004
  • In this paper, we proposed a robust watermarking algorithm based on fuzzy inference and human visual system. In the first, discrete wavelet transform(DWT) is involved to calculate additive energy strength, then we devised fuzzy inference, which was established by computing contrast and texture degree in gray-level image. Watermark is embeded into the coefficients of 3-level DWT so as to consider a spatial effects. Visual recognizable patterns such as binary image were used as a watermark Consequently, experimental results showed that proposed algorithm is robust in JPEC compression.

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Intra-picture Block-matching Method for Codebook-based Texture Compression

  • Cui, Li;Jang, Euee S.
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.10 no.10
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    • pp.5063-5073
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    • 2016
  • In this paper, an efficient texture compression method is proposed for fast rendering, which exploits the spatial correlation among blocks through intra-picture block matching. Texture mapping is widely used to enhance the visual quality of results in real-time rendering applications. For fast texture mapping, it is necessary to identify an effective trade-off between compression efficiency and computational complexity. The conventional compression methods utilized for image processing (e.g., JPEG) provide high compression efficiency while resulting in high complexity. Thus, low complexity methods, such as ETC1, are often used in real-time rendering applications. Although these methods can achieve low complexity, the compression efficiency is still lower than that of JPEG. To solve this problem, we propose a texture compression method by reducing the spatial redundancy between blocks in order to achieve the better compression performance than ETC1 while maintaining complexity that is lower than that of JPEG. Experimental results show that the proposed method achieves better compression efficiency than ETC1, and the decoding time is significantly reduced compared to JPEG while similar to ETC1.

The Innovative Application of Surface Texture in Fashion and Textile Design

  • Gong, Lin;Shin, Jooyoung
    • Fashion & Textile Research Journal
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    • v.15 no.3
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    • pp.336-346
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    • 2013
  • This study focuses on 'texture' as one of the most important fashion and textile design elements; in addition, it proposes various applications of it. Surface texture is indispensable in fashion and textile design that also factors heavily into innovative creations. Along with technological advances in the fashion industry, surface texture has derived many new and attractive features that provide more opportunities for designers to show various design concepts. Rather than the surface quality of fabrics, surface texture in fashion design creates its identity through a manipulation of materials- an application that tends to be primarily for visual effects without being restricted to decorative purposes. The status and significance of surface texture in various creative fields is explored and the evolution of surface texture is traced by analyzing a number of fashion design cases with representative surface textures. The latest feature of surface texture in fashion and textile design is identified to establish a new classification of surface texture with five groups and technical suggestions. This study provides a theoretical basis for this field of study and a new framework that can be employed in the development of surface textures that use innovative techniques as well as the future application of newly-developed textures.

Comparison of the Explanation on Visual Texture of Cotton Textiles using Regression Analysis and ANFIS - on Warmness (회귀분석과 ANFIS를 활용한 면직물의 시각적 질감에 대한 해석 비교 - 온난감을 중심으로)

  • 주정아;유효선
    • Science of Emotion and Sensibility
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    • v.7 no.3
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    • pp.15-25
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    • 2004
  • The regression analysis and Adaptive -Network based Fuzzy-inference system (ANFIS) were applied to the explanation on human's visual texture of cotton fabrics with 7 mechanical properties. The ANFIS uses the structure with fuzzy membership function and neural network. The results obtained by the statistical analysis through the coefficient of correlation and regression analysis showed that subjective texture had a linear relationship with mechanical properties. But It had a relatively low coefficient of determination and was difficult that the statistical analysis explained other relationship with the exception of a lineality and interaction among mechanical properties. Comparing the statistical analysis, the ANFIS was an effective tool to explain human's non-linear perceptions and their interactions. But to apply ANFIS to human's perceptions more effectively, it is necessary to discriminate effective input variables through controlling the properties of samples.

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Improved Bag of Visual Words Image Classification Using the Process of Feature, Color and Texture Information (특징, 색상 및 텍스처 정보의 가공을 이용한 Bag of Visual Words 이미지 자동 분류)

  • Park, Chan-hyeok;Kwon, Hyuk-shin;Kang, Seok-hoon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2015.10a
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    • pp.79-82
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    • 2015
  • Bag of visual words(BoVW) is one of the image classification and retrieval methods, using feature point that automatical sorting and searching system by image feature vector of data base. The existing method using feature point shall search or classify the image that user unwanted. To solve this weakness, when comprise the words, include not only feature point but color information that express overall mood of image or texture information that express repeated pattern. It makes various searching possible. At the test, you could see the result compared between classified image using the words that have only feature point and another image that added color and texture information. New method leads to accuracy of 80~90%.

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Research on the Influence of Packaging Visual Elements on the Consumers' Taste Image Judgment - Take the colors and patterns of canned beer as an Example - (포장의 시각적 요소가 소비자의 미각 이미지 판단에 미치는 영향 연구 - 캔 맥주 포장의 색채와 패턴을 중심으로 -)

  • Liu, Yuan.;Oh, YongKyun
    • Journal of Korea Multimedia Society
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    • v.24 no.10
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    • pp.1449-1460
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    • 2021
  • The visual design elements of packaging play an vital role in attracting consumers' attention, forming their sense of pleasure and sensory expectations, as well as having an important impact on the actual product experience. This study aims to explore whether the colors and textures in the packaging design elements of canned beer will affect consumers' senses, judgments and taste perception of canned beer. Participants in Survey I (N=193) evaluated their expectations for beer freshness, softness, bitterness and alcohol content by observing the packaging of canned beer, then recorded whether they could get the expected experience when tasting beer, and evaluated their preference and purchase intention. In the Survey II, 4 kind of colors and 2 types of texture shapes were applied, and all participants were provided with the same beer for multivariate cross contract analysis to evaluate the specific impact of color and texture of packaging design elements on consumers' taste and the interaction between sensory judgment and taste perception.The results showed that both colors and textures had a significant affect on the sensory expectation (pre-tasting score) of canned beer, but their effects on the sensory score after tasting (actual perception)were inobvious. The analysis of the influence of the interaction between color, texture and shape on taste perception shows that when the expected packaging appearance perception is similar to the actual drinking perception (i.e., straight line and B/G or arc line and Y/R), it is more likely to obtain consumers' favor and higher purchase intention evaluation than the inconsistent canned beer packaging (i.e., straight line and Y/R and arc line and B/G). This paper discusses the influence of these results on the packaging design of canned beer and the possibility of improving the brand efficiency by meeting the visual elements of packaging design expected by consumers.

An algorithm for the multi-view image improvement with the restricted number of images in texture extraction (텍스쳐 추출시 제한된 수의 참여 영상을 이용한 multi-view 영상 개선 알고리즘)

  • 김도현;양영일
    • Proceedings of the IEEK Conference
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    • 1998.06a
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    • pp.773-776
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    • 1998
  • In this paper, we propose an efficient multi-view images coding algorithm which finds the optimal texture from the restricted number of multi-view images. The X-Y plane of the normalized object space is divided into triangular patches. The depth value of the node is determined by applying the block based disparity compensation method and then the texture of the each patch is extracted by applying the affine transformation patch is extracted by applying the affine transformation based disparity compensation method to the multi-view images. We restricted the number of images contributed to determining the texture comapred to traditional methods which use all the multi-view images in the texture extraction. Experimental results show that the SNR of images encoded by the proposed algorithm is better than that of imaes encoded by the traditional method by the amount about 0.2dB for the test sets of multi-view images called dragon, kid, city and santa. The recovered images from the encoded data by the proposed method show the better visual images than the recovered images from the encoded data by the traditional methods.

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Temporal Texture modeling for Video Retrieval (동영상 검색을 위한 템포럴 텍스처 모델링)

  • Kim, Do-Nyun;Cho, Dong-Sub
    • The Transactions of the Korean Institute of Electrical Engineers D
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    • v.50 no.3
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    • pp.149-157
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    • 2001
  • In the video retrieval system, visual clues of still images and motion information of video are employed as feature vectors. We generate the temporal textures to express the motion information whose properties are simple expression, easy to compute. We make those temporal textures of wavelet coefficients to express motion information, M components. Then, temporal texture feature vectors are extracted using spatial texture feature vectors, i.e. spatial gray-level dependence. Also, motion amount and motion centroid are computed from temporal textures. Motion trajectories provide the most important information for expressing the motion property. In our modeling system, we can extract the main motion trajectory from the temporal textures.

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Texture Comparison with an Orientation Matching Scheme

  • Nguyen, Cao Truong Hai;Kim, Do-Yeon;Park, Hyuk-Ro
    • Journal of Information Processing Systems
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    • v.8 no.3
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    • pp.389-398
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    • 2012
  • Texture is an important visual feature for image analysis. Many approaches have been proposed to model and analyze texture features. Although these approaches significantly contribute to various image-based applications, most of these methods are sensitive to the changes in the scale and orientation of the texture pattern. Because textures vary in scale and orientations frequently, this easily leads to pattern mismatching if the features are compared to each other without considering the scale and/or orientation of textures. This paper suggests an Orientation Matching Scheme (OMS) to ease the problem of mismatching rotated patterns. In OMS, a pair of texture features will be compared to each other at various orientations to identify the best matched direction for comparison. A database including rotated texture images was generated for experiments. A synthetic retrieving experiment was conducted on the generated database to examine the performance of the proposed scheme. We also applied OMS to the similarity computation in a K-means clustering algorithm. The purpose of using K-means is to examine the scheme exhaustively in unpromising conditions, where initialized seeds are randomly selected and algorithms work heuristically. Results from both types of experiments show that the proposed OMS can help improve the performance when dealing with rotated patterns.

Texture Image Fusion on Wavelet Scheme with Space Borne High Resolution Imagery: An Experimental Study

  • Yoo, Hee-Young;Lee , Ki-Won
    • Korean Journal of Remote Sensing
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    • v.21 no.3
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    • pp.243-252
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    • 2005
  • Wavelet transform and its inverse processing provide the effective framework for data fusion. The purpose of this study is to investigate applicability of wavelet transform using texture images for the urban remote sensing application. We tried several experiments regarding image fusion by wavelet transform and texture imaging using high resolution images such as IKONOS and KOMPSAT EOC. As for texture images, we used homogeneity and ASM (Angular Second Moment) images according that these two types of texture images reveal detailed information of complex features of urban environment well. To find out the useful combination scheme for further applications, we performed DWT(Discrete Wavelet Transform) and IDWT(Inverse Discrete Wavelet Transform) using texture images and original images, with adding edge information on the fused images to display texture-wavelet information within edge boundaries. The edge images were obtained by the LoG (Laplacian of Gaussian) processing of original image. As the qualitative result by the visual interpretation of these experiments, the resultant image by each fusion scheme will be utilized to extract unique details of surface characterization on urban features around edge boundaries.