• Title/Summary/Keyword: visual, schema

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An XML-based Comment Management System for C Source Code (XML에 기반을 둔 C 원시 코드의 주석 관리 시스템)

  • Park, Geun-Ok;Lim, Jong-Tae
    • The KIPS Transactions:PartD
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    • v.11D no.4
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    • pp.799-808
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    • 2004
  • Well documented, simplified and clarified source code is required for the mission critical application software area in which C programing language is generally used. We suggest an XML_based comment management system for C source code. The comment management system is composed of 6 modules including comment user module, reviewer module, comment extraction module, comment traceability link module, comment tag definition module and storage management module. The XML comment tags defined in this paper cover categories of the development process activities applying the IEEE standard 1028 and IEEE standard 1012. The XML Schema Is used to insert comments into C source code and to extract XML tags from C source code and the XSL-FO is used fur the visual display professing o( comment extraction results.

Development of IFC Converter Prototype for Applying BIM in the Road Field (도로분야 BIM 적용을 위한 IFC 변환기 프로토타입 시스템 개발)

  • Seo, MyoungBae;Ju, KiBeom
    • Korean Journal of Computational Design and Engineering
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    • v.19 no.4
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    • pp.347-355
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    • 2014
  • IFC converters and viewers, applicable in the construction field, are being actively developed while, in the civil engineering field, IFC schemata are being developed. To prove the IFC schema grammatically, the existing ISO 10303 30s' pre-processors and post-processors may be used. However, to visually prove the IFC model, the existing commercial 3D modeling software should be converted into the IFC schema of civil engineering field, and a viewer is needed to view it. Thus, this study developed a IFC converter and viewer prototype system to apply BIM in the road field. To express the road line, LandXML was analyzed, and IFC suitable for expressing shapes in the road field was designed. Also, an IFC suitable for bridges with focus on representative bridge structures such as abuts, piers and decks was designed. Further, a converter was developed using AutoCAD's Civil3D and Revit's 3rdp party tools, and software was also developed designed to combine each converted IFC model into one IFC. In addition, a viewer designed to view IFC in the road field was developed to prove the converted IFC. Eight major verification and examination items were selected and used in testing the converted model, and it was confirmed that the viewer normally viewed the IFC schema in the road field. The proposed IFC converter is expected to be used as a visual IFC verification tool in the road field.

Vocabulary Education for Korean Beginner Level Using PWIM (PWIM 활용 한국어 초급 어휘교육)

  • Cheng, Yeun sook;Lee, Byung woon
    • Journal of Korean language education
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    • v.29 no.3
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    • pp.325-344
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    • 2018
  • The purpose of this study is to summarize PWIM (Picture Words Inductive Model) which is one of learner-centered vocabulary teaching-learning models, and suggest ways to implement them in Korean language education. The pictures that are used in the Korean language education field help visualize the specific shape, color, and texture of the vocabulary that is the learning target; thus, helping beginner learners to recognize the meaning of the sound. Visual material stimulates the intrinsic schema of the learner and not only becomes a 'bridge' connecting the mother tongue and the Korean language, but also reduces difficulty in learning a foreign language because of the ambiguity between meaning and sound in Korean and all languages. PWIM shows commonality with existing learning methods in that it uses visual materials. However, in the past, the teacher-centered learning method has only imitated the teacher because the teacher showed a piece-wise, out-of-life photograph and taught the word. PWIM is a learner-centered learning method that stimulates learners to find vocabulary on their own by presenting visual information reflecting the context. In this paper, PWIM is more suitable for beginner learners who are learning specific concrete vocabulary such as personal identity (mainly objects), residence and environment, daily life, shopping, health, climate, and traffic. The purpose of this study was to develop a method of using PWIM suitable for Korean language learners and teaching procedures. The researchers rearranged the previous research into three steps: brainstorming and word organization, generalization of semantic and morphological rules of extracted words, and application of words. In the case of PWIM, you can go through all three steps at once. Otherwise, it is possible to divide the three steps of PWIM and teach at different times. It is expected that teachers and learners using the PWIM teaching-learning method, which uses realistic visual materials, will enable making an effective class together.

A Study on Measurement Model of the Physical Complexity of Facade Design of Building on Street (경관 가이드라인 설정을 위한 가로변 건축물 외관디자인의 물리적 복합성 측정에 관한 연구)

  • 유창균;이석주;조용준
    • Journal of the Korean housing association
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    • v.14 no.1
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    • pp.87-94
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    • 2003
  • As important elements consisting of city streetscape, facade design on building is generally very significant. But without active acceptance and understanding of the concept that the building has a private objective as personal property, it is not easy to take an involvement into design as well as to establish reasonable and scientific standards of harmony. Therefore, for desirable streetscape planning, it is indispensable to know how to closely examine the visual harmony of already established buildings in each street and how to get the solutions for its realization. In this respect, this study is to try to examine and verify the feasibility of our present streetscape situation by experimental application of acceptable Y. Elesheshtawy's model(1997), an interpretation of quantitative index of street buildings by Gestalt theory, for the preparation of the foundation of institute and standards of building design which has social value in contributing to visual and spacious harmony in our street space without giving any damage to private property. From the result, I can assure the validity that the physical complexity, whose schema is socially and culturally different from our reality, is applicable to our actual streetscape in some extent.

Design of Visual Object-Oriented Database Query Language and Implementation of the Query Processor (시각적 객체지향 데이터베이스 질의어의 설계 및 질의처리기의 구현)

  • Lee, Suk-Kyoon;Nah, Yun-Mook;Suh, Yong-Moo
    • Asia pacific journal of information systems
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    • v.11 no.2
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    • pp.121-139
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    • 2001
  • VOQL* query language, recently proposed, is a visual language for object-oriented databases. It is based on Ven Diagram and graph, so that the underlying schema structure can be naturally implied in query expressions. In VOQL*, structural relationship among the objects used in a query expression is represented graphically and thus it has formal semantics that can be inductively defined, as well as it can be used with ease. In this paper, we proposed revised VOQL* and introduced its query processor, InQs(Intelligent Querying System). While retaining the merit of VOQL* that it allows the structural relationship among the objects to be represented visually, the revised VOQL* has another merit that users can formulate a query interactively using various forms supplied by InQs. As a query processor that translates queries in revised VOQL into those in ODMG OQL, InQs provides an environment in which users express queries in revised VOQL* and then the system automatically translates them into those in ODMG OQL. Translation algorithm of InQs is much simpler and intuitive than other algorithms used in QUIVER and other systems, since it reflects the formal semantics of VOQL*, which is defined inductively.

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Visual Verb and ActionNet Database for Semantic Visual Understanding (동영상 시맨틱 이해를 위한 시각 동사 도출 및 액션넷 데이터베이스 구축)

  • Bae, Changseok;Kim, Bo Kyeong
    • The Journal of Korean Institute of Next Generation Computing
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    • v.14 no.5
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    • pp.19-30
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    • 2018
  • Visual information understanding is known as one of the most difficult and challenging problems in the realization of machine intelligence. This paper proposes deriving visual verb and construction of ActionNet database as a video database for video semantic understanding. Even though development AI (artificial intelligence) algorithms have contributed to the large part of modern advances in AI technologies, huge amount of database for algorithm development and test plays a great role as well. As the performance of object recognition algorithms in still images are surpassing human's ability, research interests shifting to semantic understanding of video contents. This paper proposes candidates of visual verb requiring in the construction of ActionNet as a learning and test database for video understanding. In order to this, we first investigate verb taxonomy in linguistics, and then propose candidates of visual verb from video description database and frequency of verbs. Based on the derived visual verb candidates, we have defined and constructed ActionNet schema and database. According to expanding usability of ActionNet database on open environment, we expect to contribute in the development of video understanding technologies.

A Research on the Proposal and Application of Data Model for an Integrated System of Reinforced Concrete Structures (철근 콘크리트 구조설계 통합시스템을 위한 데이터베이스 모델 제시와 응용)

  • 정윤철;천진호;서용표;이병해
    • Proceedings of the Computational Structural Engineering Institute Conference
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    • 1998.10a
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    • pp.342-351
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    • 1998
  • The purpose of this study is to develop a central database and a database management system to store and manage information systematically from each module of an integrated structural design system. In order to efficiently express structural design process related to the data which is very complex, we used an object-oriented modeling methodology to propose the possibility to apply a database schema for application programs in an integrated system for reinforced concrete structural design. Based on this model, we developed an interface between each module and central database. After modeled by using object modeling technique, the database was mapped by the relational database table. Then the central database and the interface were programed by using Visual C/syo ++/, a windows environmental development tool.

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Mental Workload Evaluation in the Cognitive Process of Visual Information Input (시각정보의 인지과정에서 정보량 증가에 따른 정신부하 측정)

  • 오영진;이근희
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.17 no.30
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    • pp.25-34
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    • 1994
  • Mental workload has a improtant place in modern work environment such as human-computer interaction. Designing man-machine system requires knowledge and evaluation of the human cognitive process which controls information flow during our works. Many studies estimate reaction time as a index of menatal workload. This paper investigates what reflacts the workload of human information handling when the informations grow its degree. Experiment result introuce the memory time that explain the information-load more sensitive than react time. And react time shows learning effect but memory time does'nt show that effect So it can be concluded that cognitive learning or work schema needs more time to achieve dexterity than motor skill.

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The interaction between tool affordance and the sense of agency in the Extrastriate Body Area (선조외 신체 영역에서 도구 행동유도성과 행위 주체감의 상호작용)

  • Kim, Hyojeong;Park, Jeongho;Yi, Do-Joon
    • Korean Journal of Cognitive Science
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    • v.24 no.1
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    • pp.49-69
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    • 2013
  • While we interact with other people or objects, the brain continuously updates our own body schema to recognize the agent of observed actions. The Extrastriate Body Area (EBA) provides an initial interface for the sense of agency by integrating visual inputs of body parts with internal signals related to self-generated body movements. Less is known, however, about how the functional use of tools contributes to such processes. Here, we investigated whether tool-specific affordance would differentially affect the neural responses in the EBA depending on the agency of imaginary actions. In each trial we presented a picture of an object in a rectangular frame. Objects were either the tools typically brought towards the body (body tools; e.g., telescope, earphones) or away from the body (world tools; e.g., pen, dice; Rueschemeyer, Pfeiffer, & Bekkering, 2010). Depending on the color of the frame, participants imagined either themselves or the other person using the tool (self vs. other conditions). These four types of trials were randomly intermixed with blank trials. As results, independently localized right EBA regions of interest showed greater activation when participants imagined themselves using body tools than using world tools whereas no such differential activations were found when they imagined the other person using the tools. The postscan test revealed no significant difference in vividness of imagery between the self and other conditions. Our results suggest that the EBA incorporates functional affordance of tools into the body schema in order to enhance the sense of agency and to guide our own actions.

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The Effect of Color Incongruity on Brand Attitude: Moderating Effect of Self-Image Congruence (컬러 불일치가 브랜드 태도에 미치는 영향: 자아이미지 일치성의 조절효과를 고려하여)

  • Lee, Sang Eun;Kim, Sang Yong
    • Asia Marketing Journal
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    • v.11 no.4
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    • pp.69-93
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    • 2010
  • In this research, through experiments, we show that incongruity of color between mediums has positive influence on brand attitude in terms of integrated management of brand. We also present that self-image congruence of 'brand-consumer' has moderating effect on such influence of color incongruity. Mediums were limited to the ones that magnifying visual influence in order only to observe influence of color. With the same reason, visual factors other than color were coherently set or held constant and we chose brands with either low familarity or no previous knowledge. As a result, we find that brand attitude by the incongruity of color between mediums was higher compared to brand attitude by the congruence of color. In case with lower self-image congruence of brand-consumer we show higher change in attitude compared to the one with higher self-image congruence of brand-consumer. We believe our findings are interesting to note that brand may be enhanced by forming positive brand attitude through brand expression i.e., color of visual factors. In addition, we suggest that level of congruence and diversity of brand expression is in fact deeper or wider than that of brand manager's intuition. We see that it is possible for studying brands the incongruity which has been studied as a strategy to reposition mature brands can be a way of improving the recognition on new brands.

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