• Title/Summary/Keyword: virtual sensors

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Improved Finger Bending Angles Measurements for Accurate Interactions with Virtual Objects (가상 물체와 정확한 상호작용을 위한 개선된 손가락 굽힘각 측정)

  • Wang, Hyuk;Hwang, Sun-Uk;Lee, Yong-Gu
    • Korean Journal of Computational Design and Engineering
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    • v.13 no.5
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    • pp.323-333
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    • 2008
  • Various virtual gloves have been developed for the past four decades. These gloves have sensors that can measure bending angles at finger joints and the positions as well as orientations of hands. Previous researches were mostly concentrated on utilizing different kinds of sensors. As the technology matured, more interests are given towards building virtual reality applications. Furthermore, due to the recent reduction of costs, these devices have been widely adopted. Our particular interest lies in three-dimensional applications where virtual objects are grasped and manipulated. For these applications, it is crucial to accurately measure finger joints angles for realistic object interactions with the virtual hand. With inaccurate measurements, virtual hands would penetrate inside virtual objects after they are grasped. Or alternatively, virtual objects would be grasped before hands are making any contacts with virtual objects. In this paper, we introduce new design of virtual gloves for improved finger joints measurements.

An Effective Method of Testing Application Software of Smart Sensors (스마트 센서 응용 소프트웨어를 테스팅하기 위한 효율적인 방법)

  • Jo, Jang-Wu;Joeng, Hwan-Cheol
    • Journal of the Korea Society of Computer and Information
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    • v.18 no.8
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    • pp.105-111
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    • 2013
  • This paper presents a virtual sensor system that is an effective method to test application software of smart sensors. The common way of testing sensor application is to build a test board, connect sensors to the board, and test sensor applications on the board with sensor's measurements as inputs. The problem of testing sensor application software with sensor's measurements as inputs is the restriction of test data. In other words, software testers cannot manipulate test data, because test data is generated by sensors. To solve this problem a virtual sensor system is presented in this paper. The virtual sensor system enables software testers to manipulate measurements of sensors. In the virtual sensor system, generation of virtual sensors comprises three stages - sensor selection, sensor characterization, and determination of output patterns. Sensor's measurements that can be manipulated through the virtual sensor system make the process of testing efficient. To show the usefulness of our virtual sensor system, it is applied to sensor applications in Android platform and the result of experiments is shown.

A Method of Representing Sensors in 3D Virtual Environments (3D 가상공간에서의 센서 표현 방법)

  • Im, Chang Hyuk;Lee, Myeong Won
    • Journal of the Korea Computer Graphics Society
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    • v.24 no.4
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    • pp.11-20
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    • 2018
  • Applications about systems integration of sensors and virtual environments have been developed increasingly. Accordingly, there is a need for the ability to represent, control, and manage physical sensors directly in a 3D virtual environment. In this research, a method of representing physical sensor devices in a 3D virtual environment has been defined using mixed and augmented reality, including virtual and real worlds, where sensors and virtual objects co-exist. The research is intended to control and manage various physical sensors through data sharing and interchange between heterogeneous computing environments. In order to achieve this, general sensor types have been classified, and a sensor based 3D scene graph for representing the functions of sensors has been defined. In addition, a sensor data model has been defined using the scene graph. Finally, a sensor 3D viewer has been implemented based on the scene graph and the data model so as to simulate the functions of sensors in indoor and outdoor 3D environments.

Pedestrian Detection Using Ultrasonic Distance Sensors Based on Virtual Driving Environments (가상주행환경 기반 초음파 센서의 승합차 측면 보행자 인식)

  • Yoon, Hyun-cheol;Choi, Ju Yong
    • Transactions of the Korean Society of Automotive Engineers
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    • v.25 no.3
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    • pp.309-316
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    • 2017
  • In shuttle vans designed to transport children, the recognition of a child's approach and departure is very important. Ultrasonic sensors are generally used for a short distance around a vehicle. Although ultrasonic sensors are cheaper than other ADAS sensors, the number of sensors installed in a van should be optimized. In order to recognize the presence of a child around a shuttle van, this paper proposes the placement of ultrasonic sensors in the van. Considering the turning radius of the van and the distance from each sensor to a child, collision risk is classified as 'safe', 'warning', and 'danger'. The sensor placement and the recognition algorithm are verified in a virtual driving environment.

Sensor and actuator design for displacement control of continuous systems

  • Krommer, Michael;Irschik, Hans
    • Smart Structures and Systems
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    • v.3 no.2
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    • pp.147-172
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    • 2007
  • The present paper is concerned with the design of distributed sensors and actuators. Strain type sensors and actuators are considered with their intensity continuously distributed throughout a continuous structure. The sensors measure a weighted average of the strain tensor. As a starting point for their design we introduce the concept of collocated sensors and actuators as well as the so-called natural output. Then we utilize the principle of virtual work for an auxiliary quasi-static problem to assign a mechanical interpretation to the natural output of the sensors to be designed. Therefore, we take the virtual displacements in the principle of virtual work as that part of the displacement in the original problem, which characterizes the deviation from a desired one. We introduce different kinds of distributed sensors, each of them with a mechanical interpretation other than a weighted average of the strain tensor. Additionally, we assign a mechanical interpretation to the collocated actuators as well; for that purpose we use an extended body force analogy. The sensors and actuators are applied to solve the displacement tracking problem for continuous structures; i.e., the problem of enforcing a desired displacement field. We discuss feed forward and feed back control. In the case of feed back control we show that a PD controller can stabilize the continuous system. Finally, a numerical example is presented. A desired deflection of a clamped-clamped beam is tracked by means of feed forward control, feed back control and a combination of the two.

Journal of Knowledge Information Technology and Systems (스마트축사 활용 가상센서 기술 설계 및 구현)

  • Hyun Jun Kim;Park Man Bok;Meong Hun Lee
    • Smart Media Journal
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    • v.12 no.10
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    • pp.55-62
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    • 2023
  • Innovation and change are occurring rapidly in the agriculture and livestock industry, and new technologies such as smart bams are being introduced, and data that can be used to control equipment is being collected by utilizing various sensors. However, there are various challenges in the operation of bams, and virtual sensor technology is needed to solve these challenges. In this paper, we define various data items and sensor data types used in livestock farms, study cases that utilize virtual sensors in other fields, and implement and design a virtual sensor system for the final smart livestock farm. MBE and EVRMSE were used to evaluate the finalized system and analyze performance indicators. As a result of collecting and managing data using virtual sensors, there was no obvious difference in data values from physical sensors, showing satisfactory results. By utilizing the virtual sensor system in smart livestock farms, innovation and efficiency improvement can be expected in various areas such as livestock operation and livestock health status monitoring. This paper proposes an innovative method of data collection and management by utilizing virtual sensor technology in the field of smart livestock, and has obtained important results in verifying its performance. As a future research task, we would like to explore the connection of digital livestock using virtual sensors.

Proposal of Virtual Sensor Technique for Quadruped Robot using Backpropagation Neural Network (Back propagation 신경망이론을 이용한 4 족 보행로봇의 가상 센서 기술 제안)

  • Kim, Wan-Soo;Yu, Seung-Nam;Han, Chang-Soo
    • Proceedings of the KSME Conference
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    • 2008.11a
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    • pp.894-899
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    • 2008
  • Measured sensor datum from a quadruped robotics is commonly used for recognizing physical environment information which controls the posture of robotics. We can advance the ambulation with this sensed information and need to synthesize various sensors for obtaining accurate data, but most of these sensors are expensive and require excessive load for the operation. Those defects can be serious problem when it comes to the prototype's practicality and mass production, and maintenance of the system. This paper suggests virtual sensor technology for avoiding previous defects and presents ways to apply a theory to a walking robotics through virtual sensor information which is trained with several kinds of actual sensor information from the prototype system; the general algorithm is initially based on the neural network theory of back propagation. In specific, we verified a possibility of replacing the virtual sensor with the actual one through a reaction force measurement experiment.

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Interactive Experience Room Using Infrared Sensors and User's Poses

  • Bang, Green;Yang, Jinsuk;Oh, Kyoungsu;Ko, Ilju
    • Journal of Information Processing Systems
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    • v.13 no.4
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    • pp.876-892
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    • 2017
  • A virtual reality is a virtual space constructed by a computer that provides users the opportunity to indirectly experience a situation they have not experienced in real life through the realization of information for virtual environments. Various studies have been conducted to realize virtual reality, in which the user interface is a major factor in maximizing the sense of immersion and usability. However, most existing methods have disadvantages, such as costliness or being limited to the physical activity of the user due to the use of special devices attached to the user's body. This paper proposes a new type of interface that enables the user to apply their intentions and actions to the virtual space directly without special devices, and test content is introduced using the new system. Users can interact with the virtual space by throwing an object in the space; to do this, moving object detectors are produced using infrared sensors. In addition, the users can control the virtual space with their own postures. The method can heighten interest and concentration, increasing the sense of reality and immersion and maximizing user's physical experiences.

Pub/Sub-based Sensor virtualization framework for Cloud environment

  • Ullah, Mohammad Hasmat;Park, Sung-Soon;Nob, Jaechun;Kim, Gyeong Hun
    • International journal of advanced smart convergence
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    • v.4 no.2
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    • pp.109-119
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    • 2015
  • The interaction between wireless sensors such as Internet of Things (IoT) and Cloud is a new paradigm of communication virtualization to overcome resource and efficiency restriction. Cloud computing provides unlimited platform, resources, services and also covers almost every area of computing. On the other hand, Wireless Sensor Networks (WSN) has gained attention for their potential supports and attractive solutions such as IoT, environment monitoring, healthcare, military, critical infrastructure monitoring, home and industrial automation, transportation, business, etc. Besides, our virtual groups and social networks are in main role of information sharing. However, this sensor network lacks resource, storage capacity and computational power along with extensibility, fault-tolerance, reliability and openness. These data are not available to community groups or cloud environment for general purpose research or utilization yet. If we reduce the gap between real and virtual world by adding this WSN driven data to cloud environment and virtual communities, then it can gain a remarkable attention from all over, along with giving us the benefit in various sectors. We have proposed a Pub/Sub-based sensor virtualization framework Cloud environment. This integration provides resource, service, and storage with sensor driven data to the community. We have virtualized physical sensors as virtual sensors on cloud computing, while this middleware and virtual sensors are provisioned automatically to end users whenever they required. Our architecture provides service to end users without being concerned about its implementation details. Furthermore, we have proposed an efficient content-based event matching algorithm to analyze subscriptions and to publish proper contents in a cost-effective manner. We have evaluated our algorithm which shows better performance while comparing to that of previously proposed algorithms.

The Design of Content using IR-Tracking System in the Spatial Virtual Reality Metaverse (공간 가상현실 메타버스내에서 IR-트래킹 시스템을 이용한 컨텐츠 설계)

  • Tae-Won Kim;Sang-Yoon Lee;Hyun-Woong Kim;Dae-Sol Lee;Dae-Sik Lee
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.16 no.5
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    • pp.247-255
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    • 2023
  • In order to create a virtual reality space in the metaverse, accurate tracking sensors and implementation are required. Most government agencies and corporations performs tracking to use their own tracking sensors and a base stations, such as VIVE. The VIVE method may have tracking problems due to spatial constraints and obstacles or nearby structures, and it is also that the number of people that can be accommodated within the space is also limited. In this paper, we designed and implemented metaverse using an IR sensor tracking system to freely track the spatial virtual reality metaverse, and we experimented contents in metaverse by placing IR sensors additionally on the floor and ceiling if needed in order to flexibly configure the metaverse space. As a result of the experiment, the tracking stability of the IR-tracking system was approximately 12% higher than the VIVE method. Additionally, adding more tracking sensors on the floor increases tracking stability and allows for a stable representation of virtual space.