• 제목/요약/키워드: virtual reality bicycle

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자전거 시뮬레이터를 이용한 평형감각 증진의 정량적 분석 (Quantitative Analysis on the Improvement of Equilibrium Sensory Using Bicycle Simulator)

  • 정성환;정우석;김경석;권대규;홍철운;김남균
    • 한국정밀공학회:학술대회논문집
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    • 한국정밀공학회 2004년도 추계학술대회 논문집
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    • pp.935-938
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    • 2004
  • This paper describes the quantitative analysis on the improvement of equilibrium sensory using virtual bicycle system. We have used a virtual bicycle system that combines virtual reality technology with a bicycle. In this experiment, 10 subjects were tested to investigate the influencing factors on equilibrium sensory. Straight road and curved road driving at several factors including cycling time, number of times of path deviation, and center of pressure(COP) were extracted and evaluated to quantify the extent of control. Also, To improve the effect of balance training, we investigated the usefulness of virtual feedback information by weight shift. The result showed that the system could be effective for equilibrium sensory rehabilitation training device. The analysis method might also have wider applicability to the rehabilitation field.

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가상 자전거 시스템을 이용한 평형감각 증진의 평가 (Evaluation on the Improvement of Equilibrium Sense Using a Virtual Bicycle System)

  • 정성환;박용군;전유용;이상민;권대규;홍철운;김남균
    • 한국정밀공학회:학술대회논문집
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    • 한국정밀공학회 2005년도 춘계학술대회 논문집
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    • pp.1954-1957
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    • 2005
  • A quantitative evaluation of postural balance training using a virtual reality bicycle system was performed. In the experiment, the effectiveness of virtual reality bicycle system on postural balance training was analyzed with four male subjects in their twenties. The parameters measured during cycling were cycling time, average velocity, number of times subject deviated from path, and weight shift. Those parameters were evaluated for the quantification of the extent of control. We also measured the parameters on postural control capability after 5th trial and 10th trial in a balance testing system with a force plate to find out the effectiveness of the training. In the balance test with force plate, it was found out that the weight shift was almost zero and the deviation from the target trace reduced significantly after the training with the virtual cycle. The result showed that the virtual bicycle system was an effective system as a rehabilitation training device.

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A Computer Model for Simulating the Bicycle Rider's Behavior in a Virtual Riding System

  • Ding, Wei-long;Ding, Xiao;Chen, Kai;Wan, Zang-xin;Xu, Yan;Feng, Yuan-jing
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제14권3호
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    • pp.1026-1042
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    • 2020
  • People are increasingly demanding to experience realistic behavior of virtual characters in computer games. In this article, we build a computer model for simulating a bicycle rider's behavior in a virtual riding system. A method to calculate the speed of a bicycle rider is proposed to improve the reality in a virtual riding system. In this method, the property of physical energy is introduced, and the bicycle-riding speed is calculated in real time according to the relationship between the rider's physical energy and bicycle-riding speed. Then based on the analysis of the behavior of a cyclist in a real competition, various behaviors of the virtual rider are designed and a behavior-tree for the virtual bicycle rider is constructed accordingly. On the basis of these, a virtual riding system is developed. The experiments results show that our system can simulate the behavior of a virtual bicycle rider, and thus encourage exercise on a stationary bicycle.

가상 자전거 시스템을 이용한 노인의 자세균형 증진에 관한 연구 (Study on the Improvement of Postural Balance of the Elderly using Virtual Bicycle System)

  • 권대규;윤영일;박용군;김남균
    • 대한의용생체공학회:의공학회지
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    • 제28권5호
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    • pp.609-617
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    • 2007
  • In this paper, a new rehabilitation training system was developed to improve equilibrium sense of the elderly by combining virtual reality technology with a fixed exercise bicycle. In order to evaluate the effectiveness of the training system, the elderly participated as test subject in the investigation of the influence of different the parameters on postural balance control. We measured three different running modes of virtual bicycle system with two successive sets. The parameters measured were running time, velocity, the weight movement, the degree of the deviation from the road, and the variables about the center of pressure. The repeated training, our results showed that the running capability of the elderly improve compared. In addition, it was found out that the ability of postural control and the equilibrium sense was improved with the presentation of the visual feedback information of the distribution of weight. From the results of this experiment, we showed that our newly developed system might be useful in the diagnosis of equilibrium sense or in the improvement of the sense of sight and, somatic, and vestibular sense of the elderly in the field of rehabilitation training.

가상 자전거 시스템을 이용한 고령자의 평형감각 증진에 관한 연구 (Study on the Improvement of Equilibrium Sense of the Elderly Using Virtual Bicycle System)

  • 정성환;박용군;이상민;권대규;홍철운;김남균
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 2005년도 학술대회 논문집 정보 및 제어부문
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    • pp.388-390
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    • 2005
  • In this paper, a new rehabilitation training system was developed to improve equilibrium sense by combining virtual reality technology with a fixed exercise bicycle. The subjects consisted of two groups. A group of young people, was compared against a group of elderly. We measured three different running modes of virtual bicycle system with two successive sets. The parameters measured were running time, velocity, the weight movement, the degree of the deviation from the road, and the variables about the center of pressure. The repeated training, our results showed that the running capability of the elderly improve compared, In addition, it was found out that the ability of postural control and the equilibrium sense was improved with the presentation of the visual feedback information of the distribution of weight. From the results of this experiment, we showed that our newly developed system might be useful in the diagnosis of equilibrium sense or in the improvement of the sense of sight and, somatic, and vestibular sense of the elderly in the field of rehabilitation training.

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가상 자전거 시스템을 이용한 자세균형 훈련의 정량적 분석 (Quantitative Analysis of Postural Balance Training using Virtual Bicycle System)

  • 김종윤;송철규;홍철운;김남균
    • 대한의용생체공학회:의공학회지
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    • 제23권3호
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    • pp.207-216
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    • 2002
  • 본 논문은 가상 자전거 시스템을 이용한 자세균형 훈련의 정량적 평가에 대한 연구이다. 본 연구의 실험은 20명의 정상 성인을 대상으로 하여 자세균형에 미치는 요인들을 분석하였다 측정 파라메터로서 주행시간. 주행속력. 주행경로 이탈의 횟수. 압력중심, 그리고 체중이동에 대한 변수들을 추출하여 정량적으로 평가하였다 또한, 균형훈련의 효과를 향상시키기 위해, 체중이동에 따른 시각적 피드백 정보의 유용성을 분석하였다 실험결과. 반복훈련결과. 체중이동 분포의 visual feedback 정보를 제시했을때 COP의 총길이가 줄어들어 동요도가 줄고 체중이동값이 50 %에 가까워져 자세제어 및 조절능력이 향상됨을 알 수 있었다. 따라서 가상 자전거 시스템은 효율적인 자세균형 재활 훈련 장비로서 효과가 있음을 확인하였으며 분석방법은 재활훈련 분야에서 널리 활용될 수 있는 가능성을 보여 주었다.

가상현실 자전거 시뮬레이터에서 시각화 네트워크 (Networked Visualization for a Virtual Bicycle Simulator)

  • 이종환;한순흥
    • 한국CDE학회논문집
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    • 제9권3호
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    • pp.212-219
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    • 2004
  • This paper presents the visualization method of the KAIST interactive bicycle simulator. The simulator consists of two bicycles of 6 DOF and 4 DOF platforms, force feedback handlebars and pedal resistance systems to generate motion feelings; a real-time visual simulator, a HMD and a beam projection system; and a 3D sound system. The system has an integrating control network with the server-client network structure for multiple simulators. The visual simulator generates dynamic images in real-time while communicating with other modules of the simulator. The operator of the simulator can have realistic visual experience of riding on a velodrome or through the KAIST campus, while being able to watch the other bicycle with an avatar.

자세균형 재활 훈련을 위한 가상 자전거 시뮬레이터 개발 (Development of a Virtual Bicycle Simulator for the Rehabilitation Training of Postural Balance)

  • 정성환;박용군;권대규;김남균
    • 한국정밀공학회지
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    • 제24권10호
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    • pp.137-145
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    • 2007
  • The purpose of this study is developing a virtual bicycle system for improving the ability of postural balance control for adults in various age groups. The system consists of an exercise bicycle that allows tilt in accordance with the postural balance of the subject in the system, a visual display that shows virtual road, and a visual feedback system. The rider of the system tries to maintain balance on the bicycle with a visual feedback of a virtual road while the pedaling speed, the heading direction, and various weight distribution information are updated to the subject as visual feedbacks in the display. A series of experiments were performed with various subjects to find the factors related to postural balance control in the system. The related parameters obtained were weight shift, magnitude of the deviation from the center of the virtual road, and variables related to the movement of the center of pressure. The results found that the ability to control postural balance in the system improved with the presentation of visual feedback information of the distribution of weight. It was also found that the general performance of the subject on balance in the system improved after ten days long training. The results show that the newly developed system can be used for the diagnosis of postural balance as well as for the stimulation of various senses such as vision and somatic sense in the field of rehabilitation training.

A Virtual Bike Simulator System for Balance Rehabilitation Training using Virtual Reality

  • Kim, Jong-Yun;Song, Chul-Gue;Kim, Nam-Gyun
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2001년도 ICCAS
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    • pp.153.1-153
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    • 2001
  • This paper describes a development of rehabilitation training system for the postural balance control. A new rehabilitation training system, designated as a virtual cycling system, was developed to improve postural balance control by combining virtual reality technology with an unfixed bicycle. In this experiment, 20 normal adults were tested to investigate the influencing parameters of postural balance control. In order to evaluate the usefulness and the training effects of the system, several parameters Including path deviation, cycling velocity, cycling time, center of pressure, and head movement were evaluated and analyzed quantitatively. Also, to improve the effect of balance training, the visual feedback information related to the subject´s weight shift was ...

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가상 자전거 시스템을 이용한 고령자의 평형감각 증진에 관한 연구 (Study on the Improvement of Equilibrium Sense of the Elderly Using Virtual Bicycle System)

  • 정성환;박용군;정우석;권대규;홍철운;김남균
    • 전자공학회논문지SC
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    • 제42권6호
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    • pp.57-66
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    • 2005
  • 본 연구에서는 가상현실기술과 자전거를 이용하여 평형감각 실조환자의 진단 및 시각, 전정감각, 체성감각 등을 효율적으로 진단하고 자극, 훈련시킬 수 있는 자전거 시뮬레이터 시스템을 개발하였고, 이 시스템이 평형감각 훈련에 대한 효과를 고찰하였다. 실험 방법은 20대의 건강한 젊은 성인과 70대의 노인을 대상으로 자전거 주행 시에 나타나는 주행시간, 주행속도, 중앙선이탈도, 무게이동과 무게중심의 변화를 측정하여 가상 자전거 시스템이 평형감각 훈련에 어떠한 영향을 미치는지에 대한 유용성을 분석 하였다. 실험결과, 20대의 젊은 성인과 70대의 노인이 훈련 후 주행속도와 주행시간 중앙선 이탈도가 감소하였고, 좌우 무게이동과 무게중심 면적이 모두 감소하였으며 시각적 피드백의 효과가 평형감각에 더욱 유용하다는 결론을 얻었고 시각적 피드백의 효과를 이용하여 복합 감성정보를 활용한 헬스기구나 평형감각 재활 훈련에 활용할 수 있음을 알 수 있었다.