• Title/Summary/Keyword: viewing

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Viewing angle controllable in-plane switching liquid crystal display using one panel

  • Kim, Jin-Ho;Lim, Young-Jin;Her, Jung-Hwa;Srivastava, Anoop Kumar;Park, Kyoung-Ho;Lee, Joun-Ho;Kim, Byeong-Koo;Lee, Seung-Hee
    • 한국정보디스플레이학회:학술대회논문집
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    • 2009.10a
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    • pp.629-632
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    • 2009
  • We have proposed a novel viewing angle controllable display of in-plane switching (IPS) mode with single panel. One pixel of this device is divided to two regions, in which main pixel shows image and sub pixel for viewing angle control. In initial state, the liquid crystal of sub pixel is homogeneous aligned on substrate for wide viewing angle mode. On the other hand, after applying voltage, the liquid crystal of sub pixel tilts up for narrow viewing angle mode. The proposed device has advantage for the function for simple manufacturing process and good viewing angle control with single panel.

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A study on the correlation between exhibition space configurations and visitors' viewing behavior in museums - From a Viewpoint of Visitor Density in Public History Museums in Seoul Metropolitan Area of Korea - (뮤지엄 전시공간구조와 관람행태의 상관관계에 관한 연구 - 한국의 수도권 공립 역사계 뮤지엄의 관람밀도의 측면에서 -)

  • Kim, Mi Hyun;Moon, Jung Mook
    • Korean Institute of Interior Design Journal
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    • v.21 no.5
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    • pp.343-354
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    • 2012
  • Museums in Korea have experienced continuing quantitative growth since the late Choson Dynasty. However, a careful examination of visitors' viewing behavior has not been properly performed. Accordingly, social education for visitors in museums is not properly conducted despite the vast amount of information that museums possess. Given these circumstances, this study which focuses on the factors that influence visitors' behavior in museums intends to examine the effects that the configuration of exhibition space and the resulting visitor circulation patterns have on visitors' behavior with regard to visitor density. From this perspective, and considering five public historical museums within the seoul metropolitan area of korea, a correlation analysis has been conducted based upon quantitative analysis related to the configuration of exhibition space and visitors' observed viewing behaviors. The result of our study is that the configuration of exhibition space influences the patterns of visitor circulation, distribution of space, and the subsequent state of visitor density. Accordingly, the effects of visitor density on the viewing speed and other viewing behaviors could be identified. Based on these findings, the configurational differences in exhibition spaces were identified as one of the key factors that influence visitors' viewing behaviors.

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Eye Movement-based Visual Discomfort Analysis from Watching Stereoscopic 3D Contents Regarding Brightness and Viewing Distance (눈 움직임을 이용한 밝기와 시청거리에 따른 3D 콘텐츠 피로도 분석)

  • Kim, Yong-Woo;Kang, Hang-Bong
    • Journal of Korea Multimedia Society
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    • v.19 no.9
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    • pp.1723-1737
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    • 2016
  • When watching 3D contents, people often experience various visual discomforts like tiredness, dryness, headaches, and dizziness. Previous researches on visual discomfort analyzed and concluded vergence-accommodation conflict, viewing distance, and brightness changes to be the causes of visual discomfort. Yet it is necessary to systematically analyze the visual discomfort due to the changes in object, background brightness and viewing distance. In this paper, we produce four videos that have four different background brightness and two different viewing distances to solve analyze the visual discomfort from watching 3D contents. We measure and analyze eye-blink and saccadic movement, saccadic latency, Nearest Point of Convergence (NPC), and participant survey for amore accurate result compared to previous researches. Our results show that the eye-blink rate and saccadic latency increase when the background is bright and viewing distance is close while the saccadic movement decreases in the same environment. However, NPC only changes when the background brightness changes. We confirm that the bright background and near viewing distance create greater visual discomfort and decrease depth perception abilities.

The change of pupil size after viewing three dimensional TV (2안식 입체TV 주시전후의 동공면적의 변화)

  • Cho, Am
    • Proceedings of the ESK Conference
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    • 1995.04a
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    • pp.187-198
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    • 1995
  • The physiological change of eyes while viewing 3D TV was investigated. The change of pupil size was used as the measure of evaluation. The results are as follows: (1) The pupil size decreases after viewing 3D images. (2) The indoor illumination has a significant effect on the pupil size in both 2D and 3D cases. (3) Less change of pupil size were observed under the indoor illumination. Thus, if we only focus on the visual load on the eye, for viewing 3D images, it will be better to use indoor illumination.

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New MVA Cell Using a Homeotropic Photopolymer (수직 광폴리머를 이용한 새로운 MVA 셀)

  • 황정연;서대식
    • Journal of the Korean Institute of Electrical and Electronic Material Engineers
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    • v.14 no.1
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    • pp.54-57
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    • 2001
  • We have developed a new multidomain vertical-alignment (MVA) mode using a homeotropic photopolymer that provides a wider viewing angle for nematic liquidcrystal (NLC) with negative dielectric anisotropy. Good voltage-transmittance curves for he new MVA cell using the homeotropic photopolymer were observed. The viewing angle of the new MVA cell using the homeotropic photopolymer was wider than that of the conventional VA cell. The wide viewing angle using the new MVA cell is attributable to 4-domain by the ribs with UV exposure on the photopolymer.

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Viewing Angle Controllable LCD by Thermal Modulation of Optical Layer

  • Han, In-Young;Gwag, Jin-Seog;Lee, You-Jin;Kim, Jae-Hoon
    • 한국정보디스플레이학회:학술대회논문집
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    • 2008.10a
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    • pp.348-351
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    • 2008
  • We suggest a viewing angle control mode of liquid crystal display(LCD) with additive thermal controllable optical layer [TCOL], which composed of homeotropically or homogenously well aligned LC layer and patterned hating lines on a substrate. In this system, LCD modes with wide viewing angle characteristics can be used as a main panel.

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A Novel WV-TN with Wide Viewing Angle and Fast Response Time for Multi-Functional Monitor

  • Jeong, J.K.;Lee, D.J.;Jung, T.B.;Ko, T.W.;Choi, H.C.;Lee, S.W.
    • 한국정보디스플레이학회:학술대회논문집
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    • 2005.07a
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    • pp.294-296
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    • 2005
  • We developed new WV-TN panel which has 170/170 viewing angle and 8ms response time. This viewing characteristics almost catch up with those of VA. To extend the viewing angle we optimized the cell design and LC parameters. This new technology strongly increase the demand of TN monitors especially for the monitor market larger than 19"

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Omni-directional Tabletop Display Using Holographic Diffusion Screen

  • Fujii, Daiki;Sakamoto, Kunio;Nomura, Shusaku;Hirotomi, Tetsuya;Shiwaku, Kuninori;Hirakawa, Masahito
    • 한국정보디스플레이학회:학술대회논문집
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    • 2009.10a
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    • pp.1308-1311
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    • 2009
  • The authors describe a 360 degree viewing display that can be viewed from any direction. To generate all-around 360 degree viewing window, we developed a sp ecial diffusion screen with one viewing aperture using holographic optical elements.

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Viewing afar of Nature and Aesthetic Character in Sijo (시조(時調)에 나타난 산수자연(山水自然)의 원망(遠望)과 그 미적(美的) 성격(性格))

  • Choi, Dong-Kook
    • Sijohaknonchong
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    • v.30
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    • pp.9-20
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    • 2009
  • The purpose of this study is to consider factors such as one's sight of viewing afar, expressional principles, and basic aesthetic category, which are treated importantly by the poets of the Joseon Dynasty era in appreciating nature. 'Afar' of the viewing afar is actual distance and aesthetic distance at the same time. Viewing afar is to find geographical features, depth, and details of a mountain, seeing the whole nature at a high place. Also, it can make possible escape from the external limitation of nature and get mental superiority and enhancement. Ultimately, viewing afar is to find out everlasting change of the nature and reason of natural creation. One's sight in viewing afar makes an appreciator's mind empty and calm, and it makes chance to harmonize human with nature. Viewing afar is to unite human nature to naturality beyond realistic value, idea, and artificiality. The mind from viewing afar has peacefulness and it is a state of serenity without any secular atmosphere. Viewing afar is an eye for beauty to leap toward an endless free state from narrow sight about objects. It rejects modification and technics in achieving an world of harmony. It means that objects should not be restrained by human's recognition. There are three expressions, which are high, horizontal, and transcendental viewing afar. The aesthetic category and beauty of peaceful mental state are realized by the expressions. The peaceful mental state makes peaceful mind from realistic conflicts and makes us experience a profound reason of nature.

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The Effects of Professional Sports Visitor Factors on Team Image, Team Satisfaction, and Team Reputation: Focusing on professional basketball visitors in 2021-2022 (프로스포츠 관람요인이 구단 이미지, 구단 만족, 구단 평판에 미치는 영향: 2021-2022 프로농구 관람객을 중심으로)

  • Mookyung Jang
    • Journal of Service Research and Studies
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    • v.12 no.2
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    • pp.117-134
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    • 2022
  • This study conducted a survey on visitors who visited the 2021-2022 KBL Professional Basketball Stadium in Wonju to understand how professional sports viewing factors affect the club image, club satisfaction, and club reputation. As factors for watching professional sports, four factors were considered: stadium, game situation, spectating cost, and spectator promotion. A total of 450 questionnaires were distributed and 411 questionnaires excluding 39 questionnaires were used as the final analysis data. For the effective questionnaire survey, After analyzing the purpose and purpose of the research, participants were asked to collect data. The collected data were analyzed using SPSS statistical package after data coding and cleaning process. The results of this study are as follows. First, the effect of professional sports viewing factor on brand image was 45.1%, and the factor of pro sports viewing was significant in stadium, competition situation, and promotion of viewing, and had no effect on viewing cost. Second, the influence of professional sporting factor on the satisfaction of the team was 42.5% in explaining power, which was significant in the stadium, the competition situation, the cost of visiting, and promotion of viewing. Third, the influence of professional sports viewing factor on team reputation was 62.1%, and the factor of professional sports viewing was significant in promoting stadium, visiting cost, and viewing, and had no effect on economic situation. The implication of this study is that in order to increase the brand value of the club, it is much more effective to increase the quality of facilities and food and beverages and to activate events for the audience than to lower the cost of viewing.